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Plants That Listen (and some that sing)

Original Art by Jon McCormack.

Original Art by Jon McCormack.

This episode was written and produced by Rachel Ishikawa.

Have you ever wondered what your dog or cat would say to you if they could talk? How about your plant? In this episode we explore the world of bioacoustics and cognitive ecology. Featuring MIDI Sprout creator, Joe Patitucci, and ecologist, Monica Gagliano, who is the author of Thus Spoke the Plant.


MUSIC FEATURED IN THIS EPISODE

Petite Suite II by Sunshine Recorder
Piano Sonata no15 by Sunshine Recorder
I Wanna Start a Fire (No Oohs and Ahhs Instrumental) by Midnight Riot
Falling by Hey Lunar
Twangling by Hey Lunar
Refractor by Hey Lunar
Chumley Giles by Uncle Skeleton
Shufflin Instrumental by Dancia Dora

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, and hosted by Dallas Taylor.

Follow Dallas on Instagram, TikTok, YouTube and LinkedIn.

Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

To get your 20K referral link and earn rewards, visit 20k.org/refer.

Check out Data Garden’s plant music at datagarden.org.

Go to forhims.com/20k for your $5 complete hair kit.

Check out SONOS at sonos.com.

View Transcript ▶︎

[SFX: Data Garden Quartet Philadelphia Museum Exhibit Clip]

You're listening to Twenty Thousand Hertz... I'm Dallas Taylor.

Many of us keep plants in our home. We give them water and sunlight, and then pretty much leave them alone. But some people form a deeper relationship with their plants. They give them names and treat them like they’re part of the family. They may even sing to them. Of course, plants don’t sing back, or do they? Actually, the music you’re hearing right now was composed entirely from the biodata of plants.

Exhibit VO - Welcome to a special exhibition recording of Data Garden Quartet, recorded live at the Philadelphia Museum of Art.

Exhibit VO - The music you’re about to listen to was generated by four living plants.

Exhibit VO - On lead synthesizer, a philodendron.

Exhibit VO - On rhythm tone generator, schefflera number one.

Exhibit VO - Bass synthesizer, schefflera number two.

Exhibit VO - Controlling ambience and FX, snake plant.

Wait a second, this all sounds really nice but how does it work? Last time I checked, plants sound nothing like synthesizers.

Exhibit VO - To produce this recording, electronic sensors were placed on plant leaves to measure conductive biorhythms in real time. These fluctuating rhythms were translated into data, allowing each plant to play a range of notes and textures.

So basically, electronic sensors are placed on the plant leaves and these sensors record the plant’s biodata. Then, through a process known as data sonification, a sound designer assigns a range of pitch, rhythm, timbre, and texture to this raw data. Sounds pretty cool right? Well if that was it, we’d expect to hear a very consistent musical piece. I mean plants really just kind of do the same thing all the time. They just sit there and grow and grow and grow. But plants seem to change depending on who or what is around them.

At times, museum goers affected the compositions by touching and interacting with the plants. The combination of these dynamic interactions between plants, humans, and technology have resulted in this recording.

Joe: I am founder of Data Garden and we make music from bio data.

[music in]

That’s Joe Patitucci and he might very well have the best title ever. He’s a multimedia healing artist working to foster connection to intuitive states and the natural world.

Joe: I do not sing to my plants. But I'll go and just hang out with them and I'll exchange energy with my hands. I'll just hold my hand a couple of inches away from them and just tune into that.

Joe believes that plants and sound are deeply connected. He even created a tool that let’s plants sing.

It’s called the MIDI Sprout. It’s a small pocket-sized device that’s relatively simple. It takes the electrical impulses or “bio data” of a plant and uses it to control sound.

For some people, the MIDI Sprout taps into a simple desire: if plants could talk... what would they say?

[music out]

The idea for the MIDI Sprout was inspired from Joe’s music.

Joe: At that time I actually didn't even have any plants in my house. My relationship with purely one of like going out to experience it and then coming back with a feeling and then using that as my inspiration to express musically.

[SFX: Nature field recording]

Before the MIDI Sprout, he would often go on long nature walks and take a little hand held recorder with him. He would record sounds and then take these sounds back into the studio and use the recordings to make music. He really wanted to capture the feeling of those walks in his music. The feeling of a quiet forest or the feeling looking out from a mountain top.

[SFX: Field recording out]

But after a certain point that wasn’t enough for Joe.

Joe: What if I could just connect directly to this natural force and have the vibrations or just the ... have some kind of data or something coming from this natural environment and having that expressed as music in real time.

Joe began researching the history of electronic music that used plants. Turns out there’s a bunch of artists and musicians who have been inspired… one way or the other… by plants.

[SFX: Plantasia music]

Take for example this album from the mid-70’s called Plantasia by Mort Garson. The album describes itself as “warm earth music for plants and people who love them.”

With it’s whimsical, joyous songs, the album as one of the premiere compositions in early electronic music. But the subtext of the album overshadows the music itself. The album was made to help plants grow - and some plant lovers believe it works.

[SFX: Richard Lowenberg -Secret Life of Plants]

Another artist from the 70s, Richard Lowenberg, created strange, arrhythmic analogue synth music… also with the help of bio data from plants.

Joe Patitucci wanted to create a more modern way of using plant biodata. One that didn’t only run through analogue instruments, but could work digitally, running MIDI.

[SFX: Midi Sprout - Computer Dance]

Joe: MIDI stands for Musical Instrument Digital Interface. It's really just like data notation. It's like musical notation for computer software or synthesizers.

And so the MIDI Sprout was born.

Joe: It's very similar to a lie detector circuit. How it works is that you have like two probes on the skin and there's a small electrical current being run into your skin and then we're measuring the variation in the conductivity on your skin, so if you think of the graph that comes off of the lie detector and think of that wave, what we're doing is we're taking that wave and then we're translating that into pitch.

Just imagine giving the plant a lie detector test. One probe on one leaf, one probe on the other. You can then program these waves to sound like a flute or wind chimes, or maybe a synth pad.

[music in]

Joe: I just feel like it sounds like ethereal, angelic, just really chill music that just sounds dreamy.

Joe: What's really interesting too is that at first we just thought about this as a product for artists and musicians and designers and people that would take this raw, midi stream and then design for it so that it could be expressed as music. What we found later on is that yoga teachers, meditation teachers, all these other people want to have this experience as well.

[music out]

But Joe found that the MIDI Sprout was more than just an instrument. Normally when a plant is hooked up to the MIDI Sprout, the sound it produces is relatively consistent.

[SFX: MIDI Sprout music example]

But that sound occasionally changes.

[SFX: Midi Sprout music shift]

Joe: Primarily that change is happening because there is a change in the amount of water between two points on the plants. Now exactly why that is happening is for a whole host of reasons, some of which we can perceive and some of which we may not be able to perceive… As a human, we have a very small, visible light spectrum compared to what plants are absorbing and what is important to a plant's health.

[music out]

Even something as simple as moving a plant into a warmer room could trigger a change in the music. But Joe noticed another trigger. Not only were temperature and light changing the sound of the MIDI Sprout, certain people were, too.

[SFX: Nature of Now music track]

Joe: It wasn't like they were touching the plant, they were just near it and I was just reading a book and I just heard it and I was like, “What the heck's going on over there?” I get up and go over to the person just say, “Excuse me, I had this experience. I just heard this plant just completely changed when you walked in,” and they just say, “Oh yeah, that makes total sense.” ...And they're like, “Oh yeah, I'm a, I'm a Reiki master or I'm an energy healer, I'm a botanist or I'm a florist.” These were people that had a really deep connection to plants or biology or also these were people that had really cultivated a deep relationship with energy, with vibrational energy and things outside of what we can perceive.

It felt like Joe was tapping into something much bigger. The plants seemed like they were reacting.

Joe: After experiencing that, that's when I was like, “Okay, I need to keep sharing this because there's clearly something happening here.”

To Joe, the MIDI Sprout revealed that plants were aware of the humans around them. What started as a passion project, became a way of life. Not only did the MIDI Sprout bring him closer to plants, but it also taught him how to become more aware of his surroundings.

[music out]

But Joe isn’t a scientist. He’s a musician. The MIDI Sprout at its core is an artistic expression.

[music in]

Joe: Sometimes people will jump on our Instagram or something and like be and get like troll us like, “Plants don't sound like flutes! You guys are crazy!” All this stuff and I'm just like, “Yeah, I know plants don't sound like flutes and clouds aren't actually green,” but the weather channel has a way of visualizing the data of weather and we have a way of sonifying the data from plants and we design it in a specific way that creates space for people to tune into what's happening in it.

The MIDI Sprout can make us feel more connected to plants and our surroundings, but is there any science to backup Joe’s ideas? Can plants react and communicate with us? We’ll find out, after this.

[music out]

[MIDROLL]

[music in]

Joe Patitucci created the MIDI Sprout. A device that uses the bio data from plants to create music. Using the MIDI Sprout, he noticed that sounds would change depending on who was interacting with the plant - as if the plants were reacting to them. But is there any science to back this up?

[music out]

In the early seventies Peter Tompkins and Christopher Bird wrote a book called The Secret Life of Plants, which argued that plants could feel emotions. They suggested that plants felt happiness when they listened to rock music…

[SFX: rock music play]

...or that they felt sad when shrimp were cooked in the same room as them.

[SFX: boiling water sound]

The book was later adapted into a documentary entirely scored by Stevie Wonder. It became a cult classic.

[SFX: The Secret Life of Plants, Stevie Wonder music clip]

Scientists on the other hand denounced Tompkins and Bird’s theory as pseudoscience.

[music in]

Monica: Many scientists would not touch this area at all, exactly because they don't want to be labeled anything like that, and they don't want to be associated to any of that stuff.

That’s Monica Gagliano.

Monica: I am a senior research fellow at the University of Sydney, and I'm just about to open a new lab, called The Biological Intelligence Lab.

Monica: I still feel that we need to have the courage to ask the questions that need to be asked. And if that means that some people will feel uncomfortable, well, let's feel uncomfortable, and then we'll see. At least we're testing, and that's the role of science.

[music out]

While researching fish along the Great Barrier Reef, she developed a relationship with these fish. But in order to research them, she had to kill some of them to analyze their organs. After a certain point she just didn’t want to do that anymore. She was worried this would be the end of her career in science… but then one day she was gardening when she realized…

[music in]

Monica: “Oh, you can take leaves from us. We don't mind. You can work with us. You don't have to kill us to be able to take your data and do your studies.” And so I kind of embarked in that exploration not really knowing what I was really going to get into.

Now, Monica's one of the leading scientists in cognitive ecology which is all about...

Monica: ... decision-making, learning, communication, and all these processes occur in different systems.

[music out]

There is a lot of research that documents plant communication using chemicals. Take tobacco plants. When caterpillars eat their leaves [SFX], the plant releases an airborne chemical. [SFX: Munching sounds] This chemical then attracts other bugs, who swarm to the area and then feed on the caterpillars. Using their own chemical defense, tobacco plants effectively eradicate the threat of the caterpillars.

There’s a lot less research, however, on the ways plants interact with sound. And that’s where Monica comes in. Monica is interested in the sub field of bioacoustics.

[music in]

Monica: Sounds is everywhere, sounds travel really well. Amongst the various systems of communication, it is relatively cheap, because it doesn't require the production of a particular receptor or a particular chemical to be able to be, the information to be transferred.

Monica was curious if plants could detect sound vibrations.

Monica: I conducted an experiment where my question was like, "Well, can the plants find, or at least locate the direction where the water source might be if it doesn't have access to water, and there is no water around really, it's just the sound?"

[music out]

[SFX: Stream sound]

In her experiment Monica put two tubes underneath a container holding a pea plant. She then attached small speakers to the tubes, one which played the sound of running water. Monica found that the pea plants could sense the sound vibrations. Their roots would grow down into the tube with the running water sounds - even though there wasn’t any water there.

And plants don’t just respond to sound. In an experiment using laser technology, Monica discovered something very strange in the roots of a corn plant.

Monica: We're just literally detecting movement through light basically. And when you do that, the returning signal, which is obviously a frequency, can be amplified, and then you can hear it within our range. The best way for us to describe it was a clicking sound, because it is a series of, it seems like a series of clicking noises.

[SFX: Clicking sound]

Monica: The walls of plant cells are rigid, they are hard, so plants have an enzyme that literally break the wall so that the cells can grow, and then they rebuild. That's how they grow. So there is this constant breaking and rebuilding, breaking and rebuilding, and we thought maybe that's what the clicking sounds that we are detecting are representing.

But that’s just a theory.

Monica: There are lots of possible ideas and explanations, but the truth is that we don't really know.

[music in]

There isn’t enough research to show how and why plants use sound. Monica doesn’t have any romanticism around the relationship plants have to sound.

Monica: I receive a lot of emails from people commenting on, "Oh, here is the plant singing," and that's not what I do. My plants don't sing, especially not in a lab. But they do admit sound.

[SFX: Data Garden Quartet Live 4/15]

Monica is referring to instruments that use bio data. Instruments like Joe Patitucci’s MIDI Sprout.

Monica: On one side I think it helps people to connect, and to come closer to the plants and the plant experience. But at the same time, it's dangerous. Underneath, what that story is really saying or is doing is the human is the most important reference point. So, for the plants to be communicating with us, they need to do it in our terms. So they need to speak and play music that we appreciate, and we can hear. There is always the human as the golden standard.

[music out]

But, to be fair, we are humans. And humans have a hard time listening to each other, let alone plants and animals. Joe’s work using the MIDI Sprout is centered on the human experience. He’s using data sonification to provide an accessible way for people to grow deeper connections with nature.

Joe: I love the kind of work people are doing in bioacoustics, but at the end of the day, it's not something that most people are going to listen to you for a period of hours every day of their life. [SFX: Clicking sound]. For now, this is a way of tuning into data and being able to tune into something that's happening in a plant, in real time.

[music in]

Monica: Science has got all its own little problems, but when the scientific method is applied correctly, it's a beautiful method to explore the world, And in the case of the bio acoustics, especially for plants, this is very important. Otherwise, we have the risk of dismissing it, because that's too fanciful, or believing in things that are not real.

It's not very different from like an artist, or a musician. We are listening all the time with our bodies, no matter what we are listening and looking at. And then we apply a particular method, and mine filters through the method of science.

Joe: We're not going to judge people for being like, “Hey, you know what, when I tuned into my third eye, all of a sudden these angel sounds came on.” Like, “Hey that's awesome. Maybe there's a relationship there. Maybe there's not.” We wouldn't be able to have a hypothesis if we didn't have the space to actually say what we were experiencing and feeling.

At the end of the day, it’s about empathy and understanding of our world. We’re really used to data visualization, but our visual sense gets a lot of attention. Data Sonification gives us a glimpse into something we can’t see. And using our ears instead of our eyes may give us some new insight and perspective on information. It may even help us form deeper bonds with our plants, animals and each other.

[SFX: Sounds for a Secular Sabbath music track]

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, a sound design team that makes television, film and games sound incredible. Find out more at defactosound.com.

This episode was written and produced by Rachel Ishikawa. And me, Dallas Taylor. With help from Sam Schneble. It was sound edited by Soren Begin, sound designed and mixed by Jai Berger. Thanks to Joe Patitucci, Founder of Data Garden for allowing us to use their plant music throughout the episode. Check out more at datagarden.org. You can also buy your very own MIDI Sprout at midisprout.com. Thanks also to Monica Gagliano, a Senior Research fellow at the University of Sydney. Additional music in this episode is from our friends at MusicBed.

You can connect with me and the rest of the 20K team on Twitter, Facebook, or by writing hi @ 20k dot org. You can also find t-shirts, pins, transcripts and all of our other episodes at 20k dot org.

Finally, if you know a plant lover in your life, be sure to share this episode with them.

Thanks for listening.

[music out]

Recent Episodes

Sonic Illusions: Can you really trust your ears?

Original Art by Jon McCormack.

Original Art by Jon McCormack.

This episode was written and produced by Carolyn McCulley.

What we hear is incredibly personal and we all hear things differently. Sometimes our ears can even play tricks on us. Sonic illusions put a spotlight on the unique function of our hearing and how our backgrounds and biology affect how we process sound. Psychologist Dr. Diana Deutsch and neuroscientist Dana Boebinger explain why our hearing is a unique sense and why sonic illusions can fool us.

MUSIC FEATURED IN THIS EPISODE

All Coming Together by Dexter Britain
Future Hit (Instrumental) by Louis II
Future Hit by Louis II
I'm Not Here (Instrumental) by Graphite Man
Petite Suite: I. En Bateau by Sunshine Recorder
Pensive Robot by Eric Kinny
From Scratch by Chad Lawson
Every Passing Second by Max LL
June 3rd (No oohs and ahhs) by Virgil Arles

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, and hosted by Dallas Taylor.

Follow Dallas on Instagram, TikTok, YouTube and LinkedIn.

Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

To get your 20K referral link and earn rewards, visit 20k.org/refer.

Consolidate your credit card debt today and get an additional interest rate discount at lightstream.com/20k.

Check out SONOS at sonos.com.

View Transcript ▶︎

[SFX: Virtual Barber Shop Plays]

You’re listening to Twenty Thousand Hertz. I’m Dallas Taylor.

[SFX: continue Virtual Barber Shop]

[music in]

What you’re hearing right now is the virtual barbershop. It was made by QSound Labs and uploaded to Youtube back in 2007. It was the first time I remember being pretty blown away by a sound trick. By the way, before we go any further, this episode is all about sound tricks and sonic illusions. It’s one of those episodes that will be much more effective in headphones, so if you have those handy, pause the episode and put those on.

[SFX: Virtual Barber Shop Continues]

Our ears are amazing things. And we all hear things differently. And sometimes our ears can even play tricks on us.

The Virtual Barbershop is created by using a binaural recording technique. This simulates the way our ears perceive sound putting the microphones in the ear canal, and using the actual ear structure to help shape the recording. That’s why it can feel so immersive over, say, a normal stereo recording. But, it doesn’t work for everyone. Our hearing is an incredibly personal sense. We all hear things slightly differently, and sonic illusions can really put a spotlight on these differences… and some sonic illusions can really mess with your mind.

[SFX: Shepard Tone]

This is the sonic illusion known as the shepard tone, named after cognitive scientist Roger Shepard. It gives listeners the impression that sound is constantly going up or going down in pitch but never resolving. The Shepard Tone is intended to evoke anxiety or tension in the listener.

[SFX: Shepard Tone End]

[SFX: Dunkirk soundtrack]

What you’re hearing now was a shepard tone in the score to the movie Dunkirk. The director, Christopher Nolan, based the whole film on the concept of the shepard tone – score and script alike. He explains this in an interview for the UK TV channel Film4.

[Christopher Nolan] “I approach structure from a very mathematical and geometrical point of view. And so the structure I settled on is based on a musical structure called a Shepard Tone, which is a musical illusion whereby you can keep climbing up a scale. You are continually going up the scale, going up the scale, but you never seem to go out of, out of reach, if you like. And I wanted to try to apply that to screenwriting, to a narrative, and say ok so with this story, can you braid together the three storylines in such a way that you create the idea of a continuing rise in intensity, narratively.”

So how do you go about creating a shepard tone? It’s achieved by stacking several ascending notes on top of each other [SFX: Shepard Tone]. Each separated by an octave. While lower notes are fading in at different times, higher notes are fading out, and that’s what makes it seem like it never resolves. You can also apply these same concepts to a musical scale.

[SFX: Shepard Tone End]

[SFX: Mario 64 Endless Stairs]

Fans of Super Mario 64 will recognize this shepard tone in the game’s “endless stairs.”

[End Mario SFX]

[Bowser Laugh]

But the Shepard Tone is just one of many sonic illusions. Others can show us just how subjective sound can be. This has led to some serious debate on the internet.

[SFX: Laurel/Yanny music mashup]

So, is it Laurel or Yanny?

[music continues]

I heard Laurel, but the Twenty Thousand Hertz team reported hearing both. So we asked two experts in psychology and auditory cognitive neuroscience—and even they don’t agree.

Diana: I hear Yanny.

That’s psychology professor Diana Deutsch, a pioneer in audio illusions, squaring off against cognitive neuroscientist Dana Boebinger.

[SFX: boxing match “ding ding” bell]

Dana: I heard Laurel, and I almost always hear Laurel. But I'm okay with that, because it actually is Laurel.

[music out]

Dana: The recording is actually from vocabulary.com, an online dictionary, and it's the online audio pronunciation for the word, "Laurel," it's recorded by a voice artist, an opera singer who was hired to record a bunch of pronunciations for the website. My take as to why it's so ambiguous, and why so many people heard Yanny when that's not actually what this man was saying, is that the recording wasn't super high quality. It was made in a DIY recording booth where this man presumably recorded thousands of these words.

So what’s the science behind the Laurel-Yanny debate? Dana believes that it has to do with the way we perceive frequencies.

[music in]

Dana: I'm a PhD student at Harvard and MIT studying auditory cognitive neuroscience. So I study how the brain understands sound. The voice is actually made up of tons and tons of frequencies stacked on top of each other. So Laurel and Yanny are actually kind of similar, and Laurel has some of the sounds that might have beefier lower frequencies [SFX: pitched in lower frequency] whereas Yanny might have more emphasis on the higher frequencies [SFX: pitched in higher frequency].

But there is some disagreement about whether the Laurel/Yanny illusion is in fact caused by frequencies. Perhaps it’s caused by something else entirely.

Diana: I'm not sure that I go along with the frequency thing.

Diana is a professor of psychology at the University of California, San Diego. She is internationally known for the audio illusions and paradoxes that she’s discovered.

Diana: I think it's much more likely to be due to the patterns of speech that we hear in our particular language or dialect. I think it would be very interesting to test people who speak in a particular dialect, and then test another group of people who speak in a different dialect, and see whether you can find differences between Laurel and Yanny based on dialect. To my knowledge, that experiment hasn't been carried out yet.

[music out]

Diana has conducted experiments using sonic illusions for years. Some even share similarities to this Laurel/Yanny debate.

Diana: Actually my phantom words illusion is very much related to the Laurel/Yanny illusion.

[SFX: phantom words]

Diana: It's very much related to the Laurel/Yanny thing, except that the Laurel/Yanny thing people are given what psychologists call forced choice. In my phantom words illusion they're not being asked whether or not they're hearing a particular word or a phrase. Instead, they're just told to say what it is that they hear, or to write down what it is that they hear, and that way you get many different answers, and that can be during listening to the same sequence of the identical words and phrases.

Ok, so let’s try this together… What do you hear? [SFX: phantom words]. I hear no way, no way, no way, no way, and I hear it in an American accent… but others on the team say they hear no where in a British accent [SFX: phantom words]. Here’s another example. [SFX: phantom words] I hear countdown, countdown, countdown, countdown… but others here on the team reported hearing the words Hilda, Hilda, Hilda, or Gilda, Gilda, Gilda, or Wando, Wando, Wando, or yoga, yoga, yoga, and even thank you, thank you, thank you. [SFX: continue example] What you hear seems to entirely depend on your language, your background, and your accent.

[SFX: continue example]

[music in]

Diana: When we listen to speech, we construct for ourselves the words and the phrases. We don't really hear the actual sounds that are being spoken. We use our knowledge and our experience of sounds that are rather like different speech sounds to construct for ourselves the speech that is really being uttered. It's not surprising, therefore, that you can create illusions of speech deliberately that way. Because this process of construction goes on all the time when we're having conversations in everyday life.

We’ll hear even more sonic trickery… after the break.

[music out]

[MIDROLL]

[music in]

Sonic illusions show us just how subjective sound can be. The Laurel/Yanny debate is just one example. Here’s Dana again deconstructing another viral sonic illusion.

Dana: Actually in the middle of a lab meeting, someone saw on Facebook or something this video of a little plastic toy that says either "Brainstorm," or "Green needle."

[SFX: Brainstorm/Green needle illusion]

Dana: We watched it several times, and what was interesting about that one is that it's a lot more what we call "cognitively penetrable." So you can sort of control what you're gonna hear by thinking about it a certain way, and you can flip back and forth depending on which thing you're thinking of. It's ambiguous and so there are lots of different ways that you could interpret it. And there's different groups of speech sounds that are similar in different ways, so you can definitely hear different combinations. Maybe hear green storm, or brain needle, or any other sorts of combinations of sounds. But the internet has a way of choosing two interpretations and pitting them against each other. Because I guess it just makes for more fun Twitter debates.

[music out]

[SFX: Brainstorm/Green needle illusion]

Dana: I would say that a lot of illusions are more psychology, in that it's not the biology of the brain or the structure of the brain that is making these illusions possible. A lot of it is more in the higher level interpretation of the sensory information, or maybe your life experience or its certain assumptions that your brain is making.

Diana’s research validates that point. One of her earliest and best known audio illusions is called the Tritone Paradox. It consists of two computer-produced tones connected by a half-octave, called a tritone.

[SFX: Piano Tritone]

Diana: I can pretty much guarantee that listeners will disagree among themselves as to which tone pairs they hear as ascending, and which is descending.

So, I’m going to tell you what I hear. Here’s the first one...

[SFX: Tritone Paradox]

[Tritone 1] [Dallas mimics a low tone followed by higher tone]

[Tritone 2] [Dallas mimics a high tone followed by a lower tone]

[Tritone 3] [Dallas mimics a low tone followed by a higher tone]

[Tritone 4] [Dallas mimics a high tone followed by a lower tone]

[music in]

Diana: At the time, I was teaching a group of students who were all Californians. They spoke Californian English, and their parents spoke Californian English. I’m from the South of England, I’m from London. I was very surprised to discover that I was hearing the opposite of what most of my students were hearing, and so it seemed to me that maybe language or dialect was an issue here. Then I went on a speaking tour to different places in Europe, and I found that different audiences had different flavors of what they were likely to hear.

When you think about it, it makes sense that where you grew up shapes how you interpret the sounds around you.

Dana: Your brain has to rely on its prior knowledge about the world and different assumptions that it makes about how the world works in order to figure out how to interpret this information that's coming in from the senses. And there's only, I would say, a smaller number of illusions that are actually due to the biology of how the cells in our sensory systems are structured.

[music out]

But when biology does influence the illusion, it can be confusing. When Diana discovered her very first illusion, the octave illusion, she was baffled by her own experience.

Diana: I was experimenting with this software that would enable me to play two sequences of tones at the same time, one to my right ear, and the other to my left one.

[SFX: octave illusion]

Diana: It just became increasingly clear that something rather strange was happening. The pattern I devised consisted of two tones that were spaced an octave apart, and alternated repeatedly. The right ear received the sequence high tone, low tone, high tone, low tone over, [SFX: play sequence]. And at the same time, the left ear received low tone, high tone, low tone, high tone [SFX: play sequence] over, and over again. When I put on my earphones I was astonished. A single tone appeared to be switching back and forth, from ear to ear and at the same time, its pitch appeared to be switching back and forth from high to low.

So, if you have headphones on, here’s what I want you to do. Right now, reverse your headphones. So, put the left headphone on your right ear and the right headphone on your left ear. I’ll give you a few seconds to do this [SFX: elevator music for 5-10 seconds] Ok, here’s the illusion. While it’s playing I want you to determine which ear you’re hearing a high consistent tone. It’s this tone [SFX: Whistles]. There’s also a low consistent tone [SFX: Whistle]. One of the tones will be on one side, so your left or your right, and the other tone should be on the opposite side. Here we go. [SFX: octave illusion] Ok, remember which ear you heard the tones from. Now put your headphones back on normally. I’ll whistle the tone while we wait [SFX: whistling]. Ok ready, here it is again [SFX: octave illusion]. Did you hear the high and low tones in the same ears? Weird right?

[SFX: octave illusion]

No matter how the headphones are placed, Diana’s research eventually revealed that most right-handers hear the high tone on the right side. Left-handed and ambidextrous people are more varied in terms of where the high and low tones appear to be coming from.

[SFX: octave illusion]

A quick warning for those driving right now. The next minute has highway sounds like honks, sirens, and crashing.

[SFX: busy city street sounds etc.]

Dana: Our senses are our brain's only way of gathering information about the world out there and then using that information to take appropriate actions. But your brain doesn't actually just receive this information in a passive way from your eyes and your ears and other sensory organs. It gets raw information and then it has to interpret this information and actually create your perception of the world. So your brain has to decide what information is important, and what information can be discounted as just noise that's distorting the signal. And then it has to take this incomplete information and fill in the gaps as best it can, and make an inference or it's best guess about what's actually out there in the world. [SFX: Screeching tires and car crash sound]. [SFX: Siren] And this means that sometimes, your brain gets this wrong and illusions are a good example of when your brain gets this wrong, or it creates an image or a sound that actually isn't even there in the first place.

[music in]

Dana uses FMRIs which allow her to look at the brain. Specifically the auditory cortex.

Dana: So the part of the brain that processes sound, to try to learn more about how it's organized. We know that the first place that sound goes in the cortex, which is the final processing stage after it comes up from our ears and through our brainstem. We know that the first place it goes in the brain is organized by frequency, almost like a piano from high to low, and then actually back to high. And that is mostly inherited from the way our cochlea is laid out, which is also by frequency.

Your cochlea is the spiral cavity of the inner ear. It kind of looks like a snail shell. It produces nerve impulses in response to sound vibrations.

Dana: But once the frequency content of the sound we're listening to has been figured out, there's a lot of other processing stages that happen in the auditory cortex. And we don't know much about what those processes are, whether they are different regions that are responsible for different kinds of sounds. We're pretty clear that there's a part of the brain that processes speech and just speech, but some people in my lab have found that there also seems to be a neural population part of the brain that cares a lot about music.

[music out]

[music in]

Dana: I just think it's exciting to be able to, look at the brain and try to actually understand it. It's still pretty cool when I'm scanning a subject, the image of their brain comes up on the computer screen and it's still cool to me that, that's them. That's their brain, that's how they're able to perceive and understand the world, and we're able to use math and physics to understand it.

If sonic illusions teach us anything, its that our hearing is a personal experience. Our lives shape the way we hear and react to sound. These illusions can affect us on an emotional level and help us understand that we live in a highly subjective reality. As we move through the world, we experience it – and process it -- in our own unique way.

[music continues]

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, a sound design team that makes commercials, documentaries, and trailers sound incredible. To hear some of this sonic goodness, visit DefactoSound.com.

This episode was written and produced by Carolyn McCulley. And me, Dallas Taylor. With help from Sam Schneble. It was edited and sound design by Soren Begin. It was mixed by Jai Berger.

Thanks to our guests, Professor of Psychology at University of California San Diego, Dr. Diana Deutsch. And Dana Boebinger, a Ph.D. student at Harvard and MIT studying auditory cognitive neuroscience. The music is this episode is from our friends at MusicBed. Go listen at MusicBed.com.

You can check out our beautiful show art, and find full transcripts on our website - 20k dot org. And you can chat with me and the rest of the 20k team on Facebook, Twitter, or by writing hi at 20k dot org.

Thanks for listening!

[music out]

Recent Episodes

Mother of Dragons(sounds): Game of Thrones’ bittersweet sounds

Original Art by Michael Zhang

Original Art by Michael Zhang

This episode was written and produced by Colin DeVarney

Game of Thrones is a global phenomenon that has redefined the fantasy genre. Viewers from around the world gather every week to anxiously watch what will happen next. The actors, writers, directors, and visual artists have all received well-earned recognition for their role in the show. But some heroes’ work goes largely unnoticed.

Paula Fairfield is the sound designer behind the more fantastical elements in Game of Thrones. She’s given a voice to dragons, direwolves, white walkers, and more. But the story behind these voices goes much deeper than you might think. Hear how Paula’s personal journey played a part in creating some of the most iconic fantasy sounds of the day, and how Game of Thrones helped restore her spirit.

MUSIC FEATURED IN THIS EPISODE

The Waning Moon by Chad Lawson
King by kïngpenguïn
Spring by Cathedral
The Family That Lived Here by Steven Gutheinz
Little by kïngpenguïn
Emperor by kïngpenguïn
I Should Be Sleeping by Chad Lawson
Spare Me - Instrumental by Faded Paper Figures


Twenty Thousand Hertz is produced out of the studios of Defacto Sound, and hosted by Dallas Taylor.

Follow Dallas on Instagram, TikTok, YouTube and LinkedIn.

Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

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Check out SONOS at sonos.com.

View Transcript ▶︎

[GoT intro music]

You’re listening to Twenty Thousand Hertz. I’m Dallas Taylor.

Whether or not you’re a fan of Game of Thrones, you’ve certainly seen the unreal amount of hype that surrounds it. And for good reason… the epic fantasy series has redefined the genre, and has achieved widespread mainstream success. The actors, writers, directors, and visual artists on the show have all received well-earned recognition. However, there are some heroes behind the scenes whose work goes largely unnoticed.

[GoT music out]

[Show SFX]

Paula Fairfield is the sound designer on Game of Thrones. Her main role is to create the more fantastical sonic elements of the show. More specifically, she’s responsible for creating the voices of the dragons, white walkers, direwolves, all of the creatures. Whether you’re a fan of the show or not, her story is definitely worth your time.

[SFX out]

A quick word of warning. This episode contains numerous references to events in the show. Naturally, this means there will be spoilers. If you haven’t watched the show yet and would like to go in without any spoilers, save this episode and come back to it after you’re caught up. ...and if you don’t plan on watching the series, you should still listen to the episode. It’s really good. Here’s Paula.

Paula: I was literally in the grocery store looking for peanut butter when I got a call about it asking my availability for this show that needed a sound designer for a bunch of weeks and was I interested. As soon as they said the word, I was like, yeah.

[music in]

It was a particularly odd period of time for me. Unfortunately, the place I was in was a very dark one.

My brother had passed of cancer a few years prior. This was in November and my father had just passed in July, also of cancer.

My sister was dying and ended up passing in the following January, a few months later. It was a very particularly dark point in my life and yet here was this beautiful gift that arrived. I remember after my sister passed and I was recluded from the world because everything I had known had turned upside down.

But my job was to play with dragons and the scene I did at that moment was the plaza scene where, if you remember, this is where it appears she's going to give Drogon away…

[music out]

[GoT clip - S3E4]

...and you hear the full range of emotion there. I remember thinking how beautifully tragic and ironic it was that my job was to literally play with dragons.

These dragons have saved me in a way because they have become this vessel for me to work through my own pain, my own stuff...There's a telling of story and a receiving of emotion in these pieces that was not in me as a sound designer before all this happened.

[GoT clip plays in full, then bumps out]

[music in]

My job is all the fantastical so it's the dragons, the white walkers, the wights… all the fun stuff basically.

My job ironically is to come up with some of the craziest stuff that I can think of… with sound designers, our job is to really go to the ends of the earth and bring back all the delicious treasures.

And in picking those and curating some of these elements, I've spent a great deal of time thinking about how to tie it in to story... and grounded and is as real a thing as possible. Is this possible? How could this be possible? How can I sell this as a thing?... If you don't believe it, it's going to take you out and the more you believe, the more immersed you get...

Part of my job with this was to give emotion to the dragons.

[music out]

[Dragon clip]

First of all, visually, these creatures are magnificent. The visual effects does such a great job on it and give me so much stuff to play with and I look and scan every frame of everything they give me for opportunity. To play with stuff and see what I can make... It occurred to me that you get to know them like when you have puppies or kitties in your home and they grow up around your family and in your lives and that, I think, is part of the beauty of these creatures. Of course, they're dragons too but there's a familiarity with that. That's a gorgeous thing. They're sidekicks to the story and they're magnificent.

[music in]

I had the opportunity of going to White Oak Conservatory in Florida and also an animal rehabilitation sanctuary outside of Banff in Canada and I've had the privilege and honor of recording creatures at both of these places and… one of the main things I recorded is recordings of these two young orphaned bear cubs… and they have been hibernating for the season there and they built a hibernaculum for them and we placed a recorder with them so I have them snoring and snacking and farting and shaking.

Also with White Oak, recording rhinos and giraffes and a bunch of these gorgeous creatures and… when Rhaegal passes, when he gets killed and shot out of the sky… there are three very large screeches that I wanted to convey both his pain and his shock… with the calls of a Mississippi sand crane.

[music out]

[GoT clip - S8E4]

[music in]

...it started to occur to me the beauty of taking endangered and critically endangered species to create mythical beings and in this case, the metaphor is painful because this mythical being, this dragon is dying and it's expressed through the calls of an endangered species… we love these dragons and they are born of the voices of animals that are disappearing from our earth.

I want pure expression of the rawest emotion possible and we have a hard time doing that as humans. Animals don't. They have no agenda… They don't have shame.

[music out]

One of the funniest things I pulled was I call it the unremorseful bear fart. It's like in this recording, this bear farts and like enjoys it thoroughly afterwards. There is no remorse. You know what I mean? It's like a funny moment, a funny way of thinking about it because it's absolute pure emotion…

[GoT clip - S7E5]

With Drogon, because he was named... after Khal Drogo and her husband that she loved so that was his namesake... it felt like Drogon was the reincarnation of her lover which works really well when you watch the scenes that there is this different relationship.

And I've built and put stuff in to that end, whereas for instance, if you look at the end of season four, when Drogon is off killing sheep and babies and he disappears for a bit and she is worried and locks Viserion and Rhaegal up in the dungeon.

[GoT clip - S4E10 plays under]

What came to me during that scene was they're the goofy bros like they had no idea. It was like hey, they go down on the dungeon. It's like, look bro, goats. Whoa, and they go racing down and then mama's putting some bling around their neck. Whoa, and then she walks away. It occurs to them what's happening and then you hear one of the most blood curdling, heart wrenching screams at the end of that when they realize what has just happened...

[GoT clip - S4E10 plays in clear then bumps out]

The intimate scenes are, the hardest to do because you've got nothing to hide behind. One of my favorite scenes of all actually is when Drogon has been away and comes at the beginning of season five and he comes to see her. He lands on the roof of the castle and comes down and he's gigantic at this point. She hasn't seen him for a long, long time.

[GoT clip - S5E2]

His vocals in there are very beautiful. They're very stripped down and they're naked and there's not a lot to hide behind.

[GoT clip - S5E2 plays and bumps out]

I love them but they're really hard the level of detail goes up exponentially because you're right up close and personal and the range between the most subtle and the most crazy sounds is there… it's like I can hardly pick out all of the different elements anymore and that's the point. One of the interesting parts of this has been the exercise of removing the parts of a sound that make you be able to recognize which animal it's from.

Very interesting. What makes a dog sound undeniably dog? [SFX: dog bark/whimper] What makes pigs sound undeniably pig? [SFx: pig oink]... There are little telltale inflictions, not the main body usually but the inflections for instance beginning and end or in the middle depending on how the infliction goes. That is a dead giveaway. Those pieces get tastefully trimmed away, so I never want you to go, "Oh, that sounds…", and I'm even hesitant to even say Mississippi Sandhill Crane for these creatures because I don't really want to you watch that scene and think that.

...but now that you've experienced it and feel it, it's fun for people to go back and look, but the point is to never point those out or to not be able to hear them or see them because as soon as you do, it's going to shatter the magic of it.

[music in]

Paula’s work has left an undeniable mark on Game of Thrones, just as much as the show has left its mark on her. She’s created the voices for the some of the most fantastical and iconic creatures in recent cinematic history. To design these sounds, Paula has sampled animals from all over Earth, but sometimes the perfect sound was found right in her own home. More after this.

[music out]

MIDROLL

[music in]

Paula Fairfield is the sound designer on Game of Thrones. She’s the one responsible for giving a voice to the dragons, white walkers, direwolves, and all of the fantastical creatures on the show. She found inspiration in the voices of endangered animals from around the world. But some of her sound sources were found much closer to home.

One of the great joys of my life and one of the only things I had in my darkest moment besides Game of Thrones was my dog, Angel.

She was my little dragon. She was a beautiful, beautiful Belgian Malinois that I... found her one day at the pound and she became this creature that shepherded me through the darkest moments of my life. She passed a couple of years ago… and then I had the opportunity to do The Return of Nymeria scene.

When she returns to visit Arya with her wolf pack and every voice in that is my dog, Angel.

[music out]

[GoT clip - S7E2]

It was my love letter to her. I got to do it. I mean, as long as it works in the scene, the source has to come from somewhere. For me it was a big scene because it was my way of saying goodbye to her.

[GoT clip ends]

...but she is in many, that favorite scene of mine of Drogon coming down, you hear… this intimacy.

The intimacy comes from my dog… She was a fierce, fierce, fierce alpha dog. She was fantastic. A lot of people were afraid of her but not me. She was this beautiful soul and one of the things she would do that would melt me is she would come up and nuzzle me. She would make this sound that it's like a nasal whistle but it sounded like her tiniest, quietest cries.

She would just do it in my ear and it would melt me, this beast that could bite my face off but wouldn't do that. That nasal whistle, you'll hear it if you will watch the scene, you'll hear this beautiful little high pitch thing, which to me was about intimacy. It was about this creature coming up and doing this to Dany. This human that he loved…

[GoT clip - S5E2]

...that connection was there and you could feel it... I mean, it's got to come from somewhere and what better place than an animal that I love more than anything.

[GoT clip ends]

There's a shot when the Night King is… riding Viserion and blowing the wall down and cracking it and destroying it and there's a reverse shot when we're just looking at the dead empty faces of the undead army. And I had this thought about Viserion being the conduit for that army that he was screaming with all the might of the tortured souls of the Dead Army that it was all going in to that blue fire and it was all coming down that they were all witnessing but they were also like tearing it down through Viserion in weird ways.

The problem is that most humans won't scream from their tortured soul freely, so, it was hard but I had gone to Con of Thrones and encountered this group of artists from the Burlington Bar who do a reaction watch series… and because they have shown the range of their emotion during their videos that if I tapped them, as I got to know them and stuff when I went back and I was trying to think about where we get some screams.

I asked them if they would scream for me from their tortured souls but I couldn't tell them what it was for, and so, they did.

[GoT clip - S7E7]

[music in]

All good things must come to an end and you want to go out on a high note… I feel so gratified and satisfied by the work that we have all done and the story that we have been able to tell together… I mean, the eruption. I mean, the sheer volcanic nature of Game of Thrones this year, to me, is a moment in time. The show is ending a tradition of people from all over the place sitting down together at the same time no matter where you are watching something simultaneously.

The greatest gifts come to us wrapped in the hardest packages. If you can persevere and stretch past your comfort zone, walk through the fire, the rewards come. It's incredible. I have learned that and… if not for the dragons, I might not even be here.

I don't mean to sound dramatic but there are times in everyone's life, when you come to that moment, where it's like, "I don't know if I can go on". And because of my dog and because of Thrones, those two things kept me going. They were such an enormous gift. I could never have imagined how great a gift it was but I held on to them for dear life… and… to be able to say thank you and to put everything on my best self and hardest work can stretch even farther than I have ever stretched before to be able to do this in this piece is my absolute honor and privilege… I cried, I screamed, I laughed, I was angry, and you heard me.

[music out]

[music in]

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, a sound design team dedicated to making television, film and games sound incredible. Matter of fact, the Defacto team even works on Game of Thrones trailers. You can see those, as well as tons of other sound-designy stuff, at defactosound.com.

This episode was written and produced by Colin DeVarney, and me, Dallas Taylor, with help from Sam Schneble. It was edited, sound designed and mixed by Colin DeVarney. An enormous thank you to Paula Fairfield for bringing this show to life and sharing her story with us. Now that Game of Thrones is over, she’s moving onto a project of her own…

I've been given an opportunity to collaborate with the University of Greenwich in London and a company named L-ISA.

They have created this installation setup which is a fully immersive sound set up with like 24 or 26 speakers and have asked me to make a piece for it and so I am going to do this piece that I've wanted to for a long time which is called Ocean of Tears and it's basically an underwater poem about grief.

It's been a long time since I've stepped out and dared greatly in the arena to do my own work. SoI'm going to do a little bit of that now.

The music in this episode is from our friends at Musicbed. Check them out at Musicbed.com.

Finally, you can chat with me and the whole 20k team through facebook, twitter, or by writing hi at 20k dot org.

Thanks for listening.

[music out]

Recent Episodes

Sound Escapes: Nature’s untouched soundtrack

Sound Escapes.png

This episode originally aired on Birdnote.

Over his long career, Gordon Hempton has mastered the art of truly listening. He’s known as the Sound Tracker. Some people call him an acoustic ecologist. His recordings and books have made him an international expert on the beauty and importance of undisturbed, natural soundscapes — and the ways human beings have changed them.

Now, Gordon Hempton is losing his hearing. But with that loss has come an intense urgency to share his life’s work — and his passion — with as many people as are willing to listen.


MUSIC FEATURED IN THIS EPISODE

Balance by Adam Bokesch
Learning to Lose You by Lovelast

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, and hosted by Dallas Taylor.

Follow Dallas on Instagram, TikTok, YouTube and LinkedIn.

Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

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Consolidate your credit card debt today and get an additional interest rate discount at lightstream.com/20k.

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Check out the whole Sound Escapes series at BirdNote.org/SoundEscapes.

Check out Gordon’s work and buy recordings on his website soundtracker.com.

View Transcript ▶︎

[SFX: Natural Sound]

You’re listening to Twenty Thousand Hertz. I’m Dallas Taylor.

[music in]

This will come as no surprise, but I’m really into sound. And I don’t just host a podcast about it, I’m also a sound designer. I started a company called Defacto Sound, and our team has been collecting and crafting a huge library of sounds for over 10 years.

...and, when it comes to capturing the sounds of the natural world, there’s an undisputed king. Gordon Hempton has made many of the best nature recordings of all time. Every reputable sound designer in the world knows his name, and you’ve heard his recordings in countless movies, television shows, and games.

But Gordon isn’t just an amazing sound recordist. He’s also an exceptional listener, and we can all learn a lot from the way he hears the world.

Today we’re featuring a story by the podcast Sound Escapes. Host Ashley Ahearn spoke with Gordon. Here’s Ashley.

[music out]

[SFX: Hawaiian Rainforest]

What if you had dedicated your life to recording the sounds of the natural world...

[SFX: Hawaiian Rainforest]

...from the rainforest of Hawai’i

[SFX: Cross fade to coyotes and iconic prairie sounds]

...to the vast dry prairies of North America.

[SFX: Sound levels rise and rise]

But then one day you woke up…

...to silence.

[SFX: Sound cuts out, abruptly]

Gordon Hempton: I have pretty substantial hearing loss, I have good days and bad days. And it was about two years ago that I couldn’t understand the spoken word on a telephone or anything like that.

[Sound Escapes music in]

Over his long career, Gordon Hempton has mastered the art of truly listening. He’s known as the Sound Tracker. Some people call him an acoustic ecologist. His recordings and books have made him an international expert on the beauty and importance of undisturbed, natural soundscapes - and the ways human beings have changed them.

Now, Gordon Hempton is losing his hearing. But with that loss has come an intense urgency to share his life’s work - and his passion - with as many people as are willing to listen.

He’ll give us a crash course in the art of truly listening. Something that he says it’s a dying art that is constantly under threat in our noisy, modern lives.

Gordon Hempton: So noise pollution today has become the curtain that separates us from what is truly meaningful. The connection that we have for gaining information, for our sense of place, from nature.

First, I want you to meet Gordon and hear the story of how he became the Sound Tracker…

[music out]

Gordon Hempton believes that we are born good listeners, but over time we lose that skill. As we age, our busy lives and cultural expectations pull us away from this wonderful, innate skill that we all possess.

Anyone who has spent time outside with a kid - maybe on a warm summer night, or walking through a forest, listening for birds, knows that children are the best listeners.

Gordon Hempton: I find that they make great naturalists. There’s nothing we need to teach a preschooler about listening.

Gordon remembers the first time he was captivated by sound. But it wasn’t what you might expect. There were no birds or wind in the trees, no coyotes in the distance - the kind of soundscapes he’s spent his life recording. It was a much more simple, elemental experience.

Gordon Hempton: I think the first time I listened to a natural soundscape, was when I was a child. And I would dive into the pool [SFX] and I would let the air out so I would sink to the bottom of the pool [SFX]. And I really enjoyed the pressure around my whole body, it was the swaddling effect. And when I was down there I felt a calmness and isolation. You know, had I been a fish, it would not have been a silent experience - but with terrestrial ears not much sound goes in. So it was that silence of the natural underwater world for me, where I truly listened and didn’t criticize it, didn’t evaluate it. I simply took it all in.

That last bit - not criticizing or evaluating - just taking it in - is the foundation of being a good listener. And Gordon says that’s what gets schooled out of us.

Gordon Hempton: You’ll receive instruction as soon as you go to school on how to listen. The teacher stands up in front of the class and says, “Class! Listen!” Right? And everybody turns in the direction of the teacher. And they find out that “oh, she’s important.” And so listening is paying attention to who’s important. And you know, there you begin to apply filters.

Over the course of our lives we just keep applying more and more filters. We filter out interests, hobbies, the types of music that we “like” or “don’t like”. We winnow our experiences down to make the world more manageable and less overwhelming. Well, the same is true for the way we listen to the world around us. We don’t hear the birds anymore. Or the wind in the trees.

And life is less rich for it, Gordon says. But here’s the good news: we can re-learn how to listen. Gordon had to do that, too.

But that didn’t happen until many years after his experience as a kid listening under water in the swimming pool.

He was in his 20s, driving non-stop from Seattle to Wisconsin to start grad school in plant pathology. He’s young, he’s full of himself, he thinks he’s got it all figured out. And on this long drive he pulls over somewhere in the middle of Iowa, completely exhausted.

Gordon Hempton: I just laid down in a corn field to get some rest during a long drive, and a thunderstorm [SFX] rolled over me, and I simply took it all in. And I had such a vivid description of the valley as the result of the echoes of the thunder and the textures of the rain and the insects. It was so overwhelmingly informative about where I was, but the question that remained was “Who was I?”

[SFX: Thunderstorm rolls in, builds, rolling peals then trail off…]

Gordon Hempton: And it was at that moment that I truly listened. That I understood that I didn’t know who I was. That I had been living someone else’s life, as if there was some invisible set of instructions. And that the first step that I would take in trying to discover who I was, was to become a listener.

[SFX: Pensive, sound break to let that last thought sink in - the sound of the thunderstorm... building behind his cut, then rolling peals of it trailing off here - segue into rain]

Gordon Hempton is what’s called an acoustic ecologist. He spends hours listening to nature — all the intricate, subtle layers of sound that make up a landscape — and really, an ecosystem. He’s particularly fond of the dawn chorus, that special moment as the sun rises and the birds greet it with song [SFX].

Each day, as the earth rotates on its axis, the sun’s light spreads around the globe, and the dawn chorus happens again and again and again, across the earth’s surface.

It’s kind of beautiful when you stop to think about it - that somewhere, at every moment, birds are awakening and singing to the sunrise. Gordon calls it “the global sunrise.” And he’s described the Earth in his writing as “a solar powered jukebox.” And he wants more of us to experience the wonder of actually hearing it.

[SFX: Rainforest ambience]

Gordon Hempton: I was recently in a very remote part of the Amazon rainforest. And I just was taking it all in. Just, like, listening to the place. And trying to relax, because, you know, I knew there were jaguars and like countless viperous snakes, but, relaxing, nevertheless, because the ears do contain some of the smallest muscles and bones so the slightest tension will interfere. And I begin to hear the insect patterns, and how they are rhythmic and each rhythm is a different insect, especially as the light weakens and we make the transition from day into evening and night. Oh my God. And I realized this is the sound of the spinning Earth. That this is actually like a huge clock, and I’m listening not just to the seconds but to the milliseconds, and it’s a beautiful clock, it’s just so elaborate and so precise that it is beyond human invention.

To make one of his recordings, Gordon chooses his spot carefully. He looks for parabolas in nature - places where sound collects and from where you can hear in many different directions - sort of like scenic viewpoints… but for listening. And often, the locations he picks are popular with wild creatures, as well. There have been times where Gordon will pick a spot and sit down, and then he’ll notice that the grass is flattened or even warm because a deer has bedded down there.

He uses special microphones, arranged to simulate the human head and the way sound comes from all directions. And once he’s got his gear set up, Gordon will sit for hours, perfectly still, just letting the sound wash over him. It’s a sort of listening meditation, that sometimes reveals surprising things.

Gordon Hempton: It takes me a certain amount of time just to get deeply immersed myself. Because it’s not the early sound, it’s not the obvious sound, it’s those faint, subtle layers which really provide the depth of the experience.

I can’t move my head or the microphone will just pick it up. My eyes, you know are quiet, though. You know. They’re just - they can move, they can look wherever they want. And then I look around and it’s amazing how often that I see evidence of ancient people. I was in the cliff dwellings area of Utah. I picked a site that was indicated by wildlife to be a choice listening spot. GH: So there I am, and sure enough my eyes then rest on the charcoal and the smudges on the walls that have been left there for literally thousands of years.

Ancient peoples - like those who left the charcoal etchings on the cliffs - depended on their ears to survive far more than we do today. The human ear evolved to hear within a certain range - between 20 to 20,000 vibrations per second. We don’t all hear those frequencies the same, especially as we age and our hearing degrades, but there’s a sweet spot right around 2 to 5 kilohertz, which is the resonant frequency of the human auditory canal. It’s the frequency our ancestors adapted to hear best.

Gordon Hempton: Now, they aren’t around anymore. We can’t ask them or run experiments or even listen to their world. But what we can do, is take all kinds of sounds, put them in the studio mix, put insects [SFX], frogs [SFX], put howler monkeys [SFX] in there just because they so much fun to listen to. I’ve even put modern sounds, like people talking [SFX] and highway noise [SFX]. So I mix all these sounds together and then I apply a steep filter so only those sounds that are around 2.5 kilohertz make it through [SFX].

There’s only one sound that makes it through the filter…

Gordon Hempton: Birdsong [SFX]. Birdsong makes it through. And isn’t it surprising, and perhaps not surprising that bird song is the number-one indicator of habitats prosperous for humans? That if the birds are singing, there’s food, water, shelter, and there’s also a favorable season to get the young off the nest. And I believe that the ability of our distant ancestors as nomadic tribespeople, to be able to hear faint birdsong, guided them as a sonic beacon towards prosperity. And we are here today. Isn’t that great? That birdsong, more than any other sonic element of nature, appears in our classical music? Appears through the ages? That birdsong is music to our ears.

So what happens when you lose the ability to hear that music?

We’ll learn about Gordon’s struggle with hearing loss, and find out what we can all do to become better listeners, after the break.

[MIDROLL]

[music in]

Gordon Hempton is one of the most accomplished nature-recordists of all time. After a long career as a sound recordist, Gordon has so much to teach us about listening to our world. Back to Ashley.

[music out]

[SFX: city sounds]

Birdsong may be music to our ears, but we live in a world where it is harder and harder to hear it - or any natural, undisturbed soundscape, for that matter. We humans are spending more of our time in crowded, noisy cities…

Gordon Hempton: Urban soundscapes are the harsh reality. I don’t think that I’ve ever experienced an urban soundscape where all the sound elements relate to each other in any way. It’s simply an exploding place, and you’re in the way of the shockwaves.

And that may not be good for our health. Research has shown that transportation noise can contribute to higher blood pressure and cardiovascular problems. Living in noisy environments can elevate stress hormone levels in our blood… even shorten our lives.

And those clanging urban environments lack harmony, Gordon says. The sounds in a city have not evolved together the way sounds animals make in nature co-evolve over millennia.

Gordon Hempton: If the Pacific Wren is singing [SFX], it will be singing in its own bandwidth and niche in such a way that it is recognizable to other Pacific Wrens. And the thrushes [SFX], for example, will be singing something entirely different.

Gordon says that when we listen to nature, uninterrupted, we start to hear a bioacoustic system at work - a network where birds and insects and predators and prey are all talking to one another. Like a kind of sonic social network.

If you want to be a good listener, Gordon says the first step is to acknowledge that you’ve probably been doing it wrong.

The second step is to put down your phone, close that social media app, and take control of your own attention span.

Gordon Hempton: In our modern world we do have a choice to pay attention to this, pay attention to that, and there is such a thing as called the “attention economy.” It’s kind of the new currency. Because when they get your attention then they can sell you this, or sell you that, and that’s the way the whole thing works in our world. But that is all intentional information. That’s all information that’s often loud and called “important.” And all these things remove us from the present moment. And once you become aware of the actual place you are, fully, it’s transformative. There’s no other way of expressing it. Because you can never go back.

Gordon talks about noise as a form of pollution. It clouds out our thoughts and it can even separate us from our feelings.

So, the next step to becoming a good listener?

Gordon Hempton: Notice how you feel. There’s already a conversation happening between your senses and where you are. So no matter where you are, notice how you feel. There is this connection going on. Stand on a downtown street corner for just a few minutes and then notice how you feel. And then make the journey sometime to a true wilderness area - and notice how you feel.

When Gordon’s struggling with tough life questions, he says he tucks them away until he can get to his favorite wild place, way out on the Olympic Peninsula in Washington State…

Gordon Hempton: And then I pull them out and I ask the quiet - in thought only - I read down the list, I ask the quiet, and the quiet immediately responds to me. Of course, not in words, but in feeling. In feeling. Because it’s - it’s really not the information that’s getting in the way, but it’s the distractions of modern life that are getting in the way. When you’re a true listener there are no distractions. It’s all information.

Gordon talks about his transformation into a “true listener” as a sort of pilgrimage. He says he realizes now that throughout his life, he’s been on a quest to find a true connection to home, to the earth... through his ears.

But then, one day at the age of 50, his ears failed him...

Gordon Hempton: The first time I lost my hearing I was laying in bed and I had my bedroom window open, because I always - I love sleeping where I can listen to the outside and know where I am. And I woke up one night and I was hearing “va vum va vum va vum va vum.”

Gordon thought it was a large tanker ship motoring by his home on the Washington coast, but the sound was actually his own heart beating. Within a matter of days, his hearing was gone.

He figured it was the flu - and that it would pass and his hearing would come back. But as the months went by and doctor after doctor couldn’t diagnose the problem, Gordon started to lose hope.

Gordon Hempton: It was very discouraging. It took me, um - really, it’s hard. [long pause and crying] It’s hard for me... to relive that. I was put out of work. Unprepared to be out of work. I was cut off from… everything and everyone I loved. Including the voices of my children.

And on top of that my own brain created a storm of noise. The sound was a lot like an AM radio being played through a long hose or a tube. It strangely sounded musical, but you couldn’t really make out a rhythm or any words. And the tune never seemed to change. And that was my life, 24/7.

A year and a half went by and Gordon was grasping for answers. He started sinking into depression… and then, out of the blue…

Gordon Hempton: One night next to the wood fire I heard the fire crackle [SFX] perfectly in such detail. The cellulose chambers collapsing and those high frequencies. And then plus the draw of the air. And like, my, the true world, the real world around me, was so vivid. And it lasted like 5 seconds and then disappeared. That’s all I needed. I knew it was possible to hear again.

As his hearing came back, Gordon threw himself wholeheartedly into his work. He started an organization to advocate against noise pollution in national parks and wild places. He wrote articles and did interviews about the importance of protecting natural soundscapes.

But then, four years ago, Gordon’s ears started to fail him once again.

It was an April morning and he woke up and noticed that he couldn’t hear the sounds of birds outside his window.

Gordon Hempton: And so I leaned over and asked my wife, “Do you hear bird song?” And she goes, “Yes.” And… [sigh] Here we go again. And, once again I didn’t waste any time. I went to the doctors and got all kinds of diagnosis and prognosis. And I’m still in the middle of it.

But he’s determined to continue his work.

He’s hired two young assistants - with healthy ears - to help him go through the thousands of recordings he’s made over his career.

Gordon Hempton: You know it’s been interesting to lose my hearing. You start out devastated at first, but in long term it’s really been a blessing. Because I can no longer work alone, and I have to work with young people with perfect hearing. This is an opportunity for me to pass on, not just the information of what I’ve learned over the decades about listening to nature, but also to pass on my passion.

Gordon still doesn’t have a diagnosis for his hearing loss, but he does have a heightened sense of urgency to bring his recordings to the greatest number of people, while he still can...

...because the ability to listen - to truly listen - is such a profound gift.

Gordon Hempton: I am sure there are people who take their hearing for granted. And all I can say is, “Boy, you have a real transformation comin’ up.” You’re going to find out that sound will change your life.

[Sound Escapes music in]

Gordon has teamed up with Sound Escapes to create a 6 episode series, taking listeners on an audio tour around the world. You’ll be immersed in amazing soundscapes from some of the most unique ecosystems on earth.

We’ll start in a rainforest on the Big Island of Hawaii in episode two. Then we’ll head to the grasslands of Saskatchewan to hear a prairie dawn chorus - complete with coyotes.

In episode four Gordon takes us to the Land Between the Lakes in Tennessee. Then in episode five we’re off to the banks of the Mississippi River in Arkansas to hear so many birds that Mark Twain called the experience “a jubilant riot of music”.

Episode six takes us to a remote lake in Eastern Washington. And finally, we end in Ecuador, with some amazing sounds Gordon recorded along the Zabalo River.

Gordon Hempton: Well, for me, the podcast series is an opportunity of a lifetime. Because I’ve spent a lifetime recording all over Planet Earth, and I do have my favorites. It wasn’t hard at all for me to pick themes or locations where I felt these moments - as a listener - of being spiritually enlightened just from listening to the real world around me. Where I felt like, “oh man, life is beautiful, what an opportunity.”

Gordon Hempton: But beyond that, I want you to know that these are only invitations, these podcasts, to the live concert. These are invitations to listen to yourself and not listen to what I think you might want to listen to. But invitations so you can go and explore the world, notice how you feel, listen to the place, and find your special spots.

These recordings are Gordon’s gift to all of us all, and we’re so grateful to share them with you.

Let’s start listening…

[music out]

[SFX: Birdsong continues]

[music in]

CREDITS Twenty Thousand Hertz is produced out of the studios of Defacto Sound, a sound design team that makes television, film, and games sound amazing. Find out more at defacto sound dot com.

Special thanks to Ashley Ahearn, Mark Bramhill, and the whole team at Birdnote. The soundscapes Gordon Hempton created with BirdNote are truly spectacular. Really, they’re not like any podcast out there — you don’t want to miss them. You can check out the whole series at BirdNote.org/SoundEscapes or search for “Sound Escapes” wherever you listen to podcasts.

You can hear more of Gordon’s work and buy recordings on his website - sound tracker dot com. Also, if you’re a sound designer, visit Boom Library dot com and look for the Quiet Planet Series. They’re incredible and we use them all the time here at Defacto Sound.

Finally, you can interact with me on the Twenty Thousand Hertz Facebook and Twitter pages or by writing hi at 20k dot org. You can also find our archive, show notes, and transcripts on our website - 20k dot org. That’s two zero kay dot org.

Thanks for listening.

[music out]

Recent Episodes

The Voyager Golden Record: Humanity’s message to the cosmos

Original artwork by Michael Zhang.

Original artwork by Michael Zhang.

This episode was written and produced by Leigh McDonald.

In the late '70s, NASA launched Voyagers 1 & 2 to explore the furthest reaches of our solar system and beyond. But something amazing was included on those space probes... a 90-minute time capsule of sounds, language, and music from Earth called The Golden Record. Its intended recipient? Any intelligent extraterrestrial life that might stumble upon it. What did Carl Sagan and his team put on the record to represent all of humanity? How would aliens decode it?

For the first time ever, the album will be deconstructed track-by-track. Featuring Tim Ferris and Linda Salzman Sagan, two pioneers behind the record.

MUSIC FEATURED IN THIS EPISODE

Polaris by SVVN
Silence by David A Molina
Who am I by Dario Lupo
Closing Rhyme by Chad Lawson


MUSIC DISCUSSED IN THIS EPISODE

Greetings from Kurt Waldheim, Secretary-General of the United Nations - Voyager Golden Record
Greetings in 55 Languages - Voyager Golden Record
United Nations Greetings / Whale Songs - Voyager Golden Record
Sounds of Earth - Voyager Golden Record
Brandenburg Concerto No. 2 in F Major, BWV 1047: I. Allego by Johann Sebastian Bach, Performed by Munich Bach Orchestra, Deutsche Grammophon
Ketawang: Puspåwårnå (Kinds of Flowers), Performed by Pura Paku Alaman Palace Orchestra - Nonesuch Records
Cengunmé, Mahi musicians of Benin by Charles Duvelle
Alima Song by Mbuti of the Ituri Rainforest - Smithsonian Folkways
Barnumbirr (Morning Star) and Mokoi Song, Performed by Tom Djawa, Mudpo, Waliparu - Recorded by Sandra LeBrun Holmes
El Cascabel by Lorenzo Barcelata, Performed by Antonio Maciel and Los Aguilillas with Mariachi México de Pepe Villa - Bicycle Music Company
Jonny B. Goode by Chuck Berry - Universal Music Enterprises
Mariuamangi by Pranis Pandang and Kumbi of the Nyarua clan - Recorded by Robert MacLennan
Sokaku-Reibo (Depicting the Cranes in Their Nest), Arranged by Kinko Kurosawa, Performed by Goro Yamaguchi - Nonesuch Records
Partita for Violin Solo No.3 in E Major, BWV 1006: III. Gavotte en Rondeau by Johann Sebastian Bach, Performed by Arthut Grumiaux - Universal Music Enterprises
The Magic Flute (Die Zauberflöte), K. 620, Act II: Hell's Vengeance Boils in my Heart by Wolfgang Amadeaus Mozart, Performed by Bavarian State Opera Orchestra and Chorus - Warner Classics UK
Chakrulo by Georgian State Merited Ensemble of Folk Song and Dance - Melodiya Studio in Tbilisi, Georgia
Roncadoras and Drums, Performed by musicians from Ancash - Recorded by Jose Maria Arguedas
Melancholy Blues by Louis Armstong and His Hot Seven - Columbia Records
Mugam by Kamil Jalilov - Smithsonian Folkways
The Rite of Spring (Le Sacre Du Printemps), Part II - The Sacrifice: VI. Sacrificial Dance (The Chosen One) by Igor Stravinski, Performed by Columbia Symphony Orchestra - Sony Classical
The Well-Tempered Clavier, Book II: Prelude & Fugue No.1 in C Major, BWV 870 by Joann Sebastian Bach, Performed by Glenn Gould - Sony Classical
Symphony No.5 in C Minor, Opus 67: I. Allegro Con Brio by Ludwig Van Beethoven, Performed by London Philharmonia Orchestra - Warner Classics
Izlel E Delyu Haydutin by Valya Balkanska, Lazar Kanevski, Stephan Zahmanov - Nonesuch Records
Navajo Night Chant, Yeibichai Dance by Ambrose Roan Horse, Chester Roan, Tom Roan - Smithsonian Folkways
The Fairie Round by Anthony Holborne, Performed by Early Music Consort of London - Warner Music UK
Naranaratana Kookokoo (The Cry of the Megapode Bird), Performed by Maniasinimae and Taumaetarau Chieftain Tribe of Oloha and Palasu'u Village Community in Small Malatia - Solomon Islands Broadcasting Company
Wedding Song, Performed by young girl of Huancavelica - Smithsonian Folkways
Liu Shui (Flowing Streams), Performed by Guan Pinghu - Smithsonian Folkways
Bhairavi: Jaat Kahan Ho, Performed by Kesarbai Kerkar - Silva Screen Music America
Dark Was the Night, Cold Was the Ground by Blind Willie Johnson - Legacy Recordings
String Quartet No.13 in B-Flat Major, Opus 130: V. Cavatina by Ludwig Van Beethoven, Performed by Budapest String Quartet - Bridge Records


Twenty Thousand Hertz is produced out of the studios of Defacto Sound, and hosted by Dallas Taylor.

Follow Dallas on Instagram, TikTok, YouTube and LinkedIn.

Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

To get your 20K referral link and earn rewards, visit 20k.org/refer.

Get your copy of the Voyager Golden Record at ozmarecords.com.

View Transcript ▶︎

[SFX: record needle going on to record, scratchy start

Kurt Waldheim [1-01]: As the Secretary General of the United Nations, who represents almost all of the human inhabitants of the planet Earth, I send greetings on behalf of the people of our planet.]

You’re listening to Twenty Thousand Hertz. I’m Dallas Taylor.

[Clip continues - Kurt Waldheim [1-01]: We step out of our solar system into the universe seeking on peace and friendship. To teach if we are called upon. To be taught if we are fortunate. We know full well that our planet and all its inhabitants are but a small part of this immense universe that surrounds us. And it is with humility and hope that we take this step.]

[music in]

That was Kurt Waldheim, the fourth Secretary-General of the UN. And what you just heard is the first track from the most epic album of all time. It was made by a team of scientists, artists, and historians hoping that one day other intelligent life forms might find it. It’s the Voyager Golden Record. It’s also a time capsule, and there’s actually two of them. They’re currently over 11 billion miles away, hurtling through space at over thirty thousand miles an hour.

These literal golden records are attached to the Voyager 1 and Voyager 2 space probes. These probes were launched in the late seventies and today they are farther away from earth than any other human-made object. The Voyager probes could continue to explore worlds unknown for more than a billion years. So, there is a theoretical chance that alien life could find one of these probes.

In the seventies a committee chaired by Carl Sagan curated a record to ride on each craft. Here’s Carl talking about the record on the original COSMOS television series.

[music out]

[Carl Sagan: A phonograph record, golden, delicate, with instructions for use. And on this record are pictures, sounds, greetings, and an hour and a half of exquisite music, the earth’s greatest hits, a gift across the cosmic ocean from one island civilization to another.]

Recently, Ozma Records has re-pressed the Voyager Golden Record using the original master tapes. Before then, no one on earth could hear the Golden Record in context. But now, we’re going to explore it together, track-by-track.

Kurt Waldheim, who you heard at the beginning of the episode, is track 1 of the record. He greeted whoever might find this record on behalf of all humanity. Here’s track 2, which are hellos and greetings in 55 languages.

[SFX 1-02: Greetings in 55 Languages]

Linda: I think it was an amazing project.

That’s Linda Salzman Sagan, she was in charge of organizing all of these greetings. She was married to Carl Sagan at the time the records were made. Their son, Nick Sagan was recorded for the English greeting when he was just 6 years old.

Linda: Nick gave the greeting in English, and we never told him this. He just said “hello from the children of planet earth” and that was his greeting.

Linda: I get choked up when I think about it. I kind of appreciate his wisdom. That he made a special greeting. He’s a very remarkable young man.

[SFX 1-02: Hello from the children of earth]

The greetings continue into track 3. This time it’s from more members of the United Nations.

[SFX 1-03: UN greetings in several languages]

The UN greetings on this track are mixed with another sound: humpback whale songs.

[SFX 1-03: UN greetings mixed whale songs]

And by the track’s end, the whale songs are the only sounds left.

[SFX 1-03: Just whale songs]

The choice of Whale Songs was deliberate. Carl Sagan believed they carried a lot of information - just like human speech.

[Carl Sagan: If I imagine that the songs of the humpback whale are sung in a tonal language, then the number of bits of information in one song is about the same as the information content of the Iliad or the Odyssey.]

If this record is found by intergalactic life, it’s possible they could understand a whale’s song just as well as they could understand human speech.

That brings us to track 4, “The Sounds of Earth.”

[SFX 01-04: Sounds of Earth]

This is a 12 minute sound essay that depicts the history of our planet. The first part is known as “the Music of the Spheres”. It’s a sonic representation of the planets in our solar system rotating around the sun. The music is composed mathematically - each planet is given its own frequency. The highest pitch is Mercury. The lowest is Jupiter.

Timothy Ferris and Ann Druyan led the production of the sound essay. They wanted to present an evolution of our planet. So next comes the sound of thunder, volcanoes, bubbling lava - this is prehistoric earth.

Each minute of the track takes us through thousands of years of planetary development. From the birth of life on earth, to the modern day, and beyond. Linda also helped collect many of these sounds.

Linda: When we were going to actually record sound. I think Ann suggested that we try to do it in an evolutionary way. So I went to a professor at Columbia who specialized in anthropology and I got the sound of him striking a flint. You know there was a sense of wonder to it and a sense of the ridiculous and the sublime.

[SFX 01-04: Sounds of Earth]

About halfway through we hear the first signs of human life:

[SFX 01-04: Sounds of Earth continue underneath VO]

A heart beat…[SFX] Footsteps…[SFX] The first tools….[SFX] Then modern tools...[SFX] Transportation….[SFX] The launch of a spacecraft...[SFX]

The last human sound is a recording of Ann Druyan’s brain activity. The hope was that extraterrestrials might be able to decode that data, and read her thoughts.

Timothy: It's an odd idea to think about whether alien civilization can make sense of an EEG but, one doesn't know.

That’s Timothy Ferris, who produced the Golden Record.

Timothy: You know when you play a piece of music for someone, you don't know what they're gonna make of it exactly. If you're playing it for them you hope they'll find something rewarding in it.

Timothy: But, I suppose that's the idea behind the Voyager record is that if someday far away in space and time you come across this thing, we hope it's meaningful to you in some way.

The essay ends with the sound of a pulsar [SFX]. The patterns of this sound, plus the image of pulsars on the cover of the record, can be used to calculate time and distance in space. It comes together as a map of Earth’s location in the Galaxy.

Timothy Ferris also led music selection for the record. Which brings us to track 5. This is the “Brandenburg Concerto” by J.S. Bach.

[Music 1-05: Brandenburg Concerto]

Timothy: I was concerned to represent some music that has strong mathematical foundations because we might well be communicating with creatures who don't have hearing or don't have hearing in the range or whose timescale is different so that our rhythms might not make sense. None of us imagined that aliens would be like us and that they would lounge back and listen to the music and experience it the way we do.

Timothy: So, I was interested in finding relationships in the music that would make sense even if you were just mathematically analyzing it. And, there are some pieces by Bach and Beethoven that are there for that purpose.

[music out]

In addition to mathematical principles, Timothy also wanted to find songs that could properly introduce us.

Timothy: Much of the time, though, we were just including pieces because they were heartbreakingly beautiful and we thought they represented our human values.

Next up is track 6. It’s an Indonesian folk song called “Ketawang Puspawarna.”

[Music 1-06: Ketawang Puspawarna]

The piece is an introduction for a prince. The lyrics name different flowers. Each symbolizes a spiritual or philosophical state. Apparently, this was a favorite of Carl Sagan.

[music out]

Timothy: Carl Sagan and I were friends. We both had a particular interest in extraterrestrial intelligence. How, really, would you communicate with an alien intelligence in the distant future was of great interest to us. Music was settled on quite early, to make a record with music and then we realized you could put other things in the grooves too, and so we had natural sounds and greetings and the photos and all.

Timothy: Two of my deepest interests in life had always been science and astronomy, the universe as a whole on the one hand and music on the other. So, here was the chance to bring the two together.

Determining which songs represent humanity best is an enormous task. Tim, Carl, and others listened together to album after album. At one of these gatherings they found track 7, “Cengunmé.” It’s a percussion song from Benin, a nation in Africa.

[Music 1-07: Cengunmé]

Timothy: The listening sessions themselves were great. A lot of 'em were done in my apartment in New York. At that time I was, among other things, a music critic and had thousands and thousands of LPs lining the walls and a good stereo. Which is what people used to do in those days, they’d just sit and listen to music on a stereo.

[music out]

It would have been incredible to attend these listening parties. Imagine listening to music with the greatest scientific minds, trying to figure out what music should be on intergalactic greatest hits record.

Track 8 is “Alima Song” This piece is performed by the indigenous people in the rainforests of the Congo.

[Music 1-08: Alima’s Song]

This song is followed by “Australia Barnumbirr and Moikoi Song.” Track 9 sounds like this:

[Music 1-09: Australia Barnumbirr (Morning Star) and Moikoi Song]

Which is followed by track 10, “El Cascabel,” a Mariachi song.

[Music 1-10: El Cascabel]

Timothy: You have to consider the dynamic you're in if you're going to make a brief collection. 90 minutes from all the music on Earth, then you are automatically going to exclude almost all of the great music because there's so much of it. We could have done a Voyager record every year over the past 40 years and they'd all be terrific. It's not as if you're gonna run out of great music.

Timothy: We tried to get music from all around the world, not just from the culture that had created the spacecraft.

[music out]

Timothy: You end up really with one piece representing each kind of thing. The one rock track on the record is “Johnny B. Goode” by Chuck Berry.

Here’s track 11.

[Music 1-11: Johnny B. Goode]

Timothy also used some creative engineering to get as much music as possible onto the record.

Timothy: The disc is the size of a record that use to be recorded at 33-1/3 revolutions per minute. I cut the Voyager record to half speed so that we could have twice the content. This took our high end response down from around 18,000 hertz to around 12.5 [SFX: “Johnny B. Goode” adjusts to 12.5 hertz], somewhere in there. I figured a little bit of high end loss was a good trade off for doubling the information content of the record.

[music out]

This doubled space allowed for even more diversity and culture onto the record. Like track 12, “Mariuamangɨ,” a traditional folk song from New Guinea.

[Music 1-12: Mariuamangɨ]

Track 13 it “Sokaku-Reibo.” This Japanese folk song is played on a bamboo flute. Its title means “Depicting the Cranes in their Nest.”

[Music 1-13: Sokaku-Reibo (Depicting The Cranes In Their Nest)]

Next up is track 14. It’s from the Baroque period of Western European music. This is “Partita for Violin Solo No. 3 in E Major” by J. S. Bach.

[Music 1-14: Partita for Violin Solo No. 3 in E Major]

Timothy: Music means a lot to us and I would be surprised if something like music didn't mean a lot to at least some other intelligent species. The fact that it is non-specific and yet communicates something to everyone.

[music out]

Track 15 moves us forward in history, to the Classical period. This is from the Mozart Opera, “The Magic Flute”

[Music 1-15: The Magic Flute (Die Zauberflöte)]

Timothy: There's something fundamental about rhythms that it's difficult to imagine any intelligent species not having some familiarity with. I thought music was a good way of, maybe communicating isn't perhaps the right word but memorializing the human species.

Track 16 is an ancient drinking song from the country of Georgia. It dramatizes preparing for battle.

[Music: 1-16: Chakrulo]

We’re now halfway through the Voyager Golden Record. At the end of one side of a record, there are wide grooves that catch the needle. These are known as the “take out grooves” or “run out grooves”.

Popular bands sometimes used to leave secret messages hand etched in between these grooves.

Timothy: So, I had composed a dedication and cleared it with the other members, which was "To the Makers of Music, all worlds, all times." When the record was completed and was sent to NASA there's something called a Compliance Officer whose job it is to make sure that every part going on to a spacecraft meets exact specifications. When the Compliance Officer checked The Voyager record here was this handwriting and there was nothing about that in the blueprints, so he rejected the part.

[music in]

So with the project near completion, a simple hand written message almost derailed the entire thing. We’ll flip the record to Side B and finish the story, after the break.

[music out]

MIDROLL

[music in]

11 billion miles from here, the twin Voyager spacecraft carry golden records. These discs are time capsules - memorials of our global culture. But a tiny visual detail of the record almost stalled the entire project.

Here’s Timothy Farris again.

Timothy: We went through an anxious week or two when NASA was preparing a blank disc to replace the ones we had worked so hard on for fear that the non-standard part might threaten the launch. Carl had to go to the head of NASA to get a waiver. His argument was that this would be the sole example of human handwriting on the spacecraft and that argument carried the day. So, it was with a certain amount of relief that Carl and I and our collaborators watched the launch of the first of the two Voyagers down at the Cape because there were times when we weren't sure it was going to work out at all.

Thankfully it did work out. So it’s time to flip the record.

[music out]

[SFX: Record flip, needle drop]

[Music 2-01: Roncadoras and Drums]

This song, “Roncadoras and Drums,” is track 17. It’s from the Ancash Region of Peru.

[music continues]

The Voyager probes were launched in 1977. Compared to the spacecraft of today, they used simple technology. So NASA engineers had to use special techniques to reach deep space.

[music in]

Timothy: The Voyagers are accidentally interstellar. They used a sophisticated technique to fly past the giant planets; Jupiter, Saturn, on out to Uranus and Neptune in such a way that they were able to accelerate to ever higher velocities. So their velocities exceed the escape velocity of the solar system. That means they'll leave the Sun and our planets behind forever and drift in the Milky Way Galaxy. Because they're going to last so long in space, a billion years is the lower bound on their likely lifetime, it seemed appropriate to put some kind of time capsule aboard the craft.

Each probe travels in a completely different direction. Their billion-year journey is likely to be lonely, It’s fun to imagine a lonely spacecraft drifting through space to track 18, “Melancholy Blues,” performed by Louis Armstrong and the Hot Seven.

[Music 2-02: Melancholy Blues]

Next is track 19 “Muğam”by Azerbaijani musician Kamil Jalilov.

[Music 2-03: Muğam]

Both Voyagers are now interstellar. That means they’ve completely left our solar system. They are the first and only human-made objects to do so.

The Voyagers will fly on for a billion years, but unfortunately they won’t function for that long. Soon, scientists may have to start shutting down instruments to try and save power. They still send data back to Earth each day. But eventually the probes will go dark, and become hunks of metal hurtling through the void.

[music out]

This is Carl Sagan again.

[Carl Sagan: We do not know whether there are other space faring civilizations in the Milky Way. If they do exist, we do not know how abundant they are, much less where they are. But there is at least a chance that sometime in the remote future one of the Voyagers will be intercepted and examined by an alien craft.]

The Voyagers’ themselves will die. But their mission won’t.

So , back to the music - track 20 is from a ballet, Igor Stravinsky’s “The Rite of Spring.”

[Music 2-04: The Rite of Spring]

By the way, when this was premiered in Paris in 1913 - people rioted - this was not what they expected from a ballet.

[music out]

The next piece, track 21, is prelude and fugue no. 1, from Bach’s Well Tempered Clavier.

[Music 2-05: The Well-Tempered Clavier]

And coming up next is track 22.

[Music 2-06: Symphony No. 5]

An epic symphony for an epic journey. This is Beethoven’s “Symphony No. 5”.

[music continues]

This music sounds familiar to us, but we really have no idea what aliens might make of it. If they can hear like we do at all, they might only be able to hear the higher frequencies...

[SFX: Symphony No. 5 high frequency]

Or maybe the low frequencies...

[SFX: Symphony No. 5 low frequency]

Or maybe they’ll interpret the grooves of the record in a totally different way, and they won’t hear music at all….

[SFX: Symphony No. 5 vibrations only]

Seems like miscommunication is a big possibility. Could we anger aliens with the Golden record? Track 23 is “Izlel E Delyo Haydutin.” This Bulgarian folk song is about an unkillable rebel hero.

[Music: Izlel E Delyo Haydutin]

Could aliens interpret this as a threat?

Timothy: I never took that part of it very seriously, the idea that we'd somehow be threatening someone. There is just nothing in the history of human species or any other relatively intelligent species to suggest anything of the sort. So, I saw no reason to get into such considerations in making the Voyager record.

[music out]

The Voyager Gold Record is truly a message of peace. Much of the music is friendly and joyful.

Next up is track 24. It’s a Navajo Night Chant called the “Yeibichai Dance.”

[Music 2-08: Navajo Night Chant]

Track 25 is “The Fairie Round,” by British composer Anthony Holborne.

[Music 2-09: The Fairie Round]

Track 26 is from the Solomon Islands. It’s name, “Naranaratana Kookokoo,” which translates to “The Cry of the Megapode Bird”.

[Music 2-10: Naranaratana Kookokoo]

If he had to do it all over again, Timothy says he would still use a record over newer, digital technology.

[music in]

Timothy: People say "Well, with digital technology, we could include so much more information" but more isn't necessarily better. A 12-hour feature film is not necessarily better than a two-hour feature film. So, just shoveling large amounts of data in to a time capsule does not necessarily create a work of art. With the Voyager record, we were interested in creating a work of art.

There’s also the question of durability. Remember these records are supposed to last 1 billion years. They’re not vinyl records, like you’d find at home on your shelf. The Voyager Golden records are made of copper and plated in gold.

Timothy: If I were doing the Voyager record today, I would use exactly the same technology because I can warrant that the information on that disc will last for a very long time. There is no digital medium that would give me the same assurance. So, the technology of making the record, I would have done the same. That would probably be a little harder to do today than it was in the '70s when that was the universal industry standard.

Track 27, “Wedding Song,” is a Peruvian folk song. The young woman singing the song laments marrying too young. It’s a haunting melody.

[Music 2-11: Wedding Song]

Track 28 is “Liu Shui.” The title means, “Flowing Streams,” in Mandarin. It captures the feeling of ever-moving water.

[Music 2-12: Liu Shui]

The Voyager craft will flow through space almost endlessly. And possibly long after we’re gone.

Timothy: I have no way to estimate the odds that the record would ever be encountered by an alien civilization. There's so many variables. We don't yet know at what rate intelligence emerges on planets that have life. I imagine that life itself is fairly widespread in the universe.

Timothy: Another big variable is we don't know how long intelligence typically lasts. A powerful species, technologically powerful species like ours might still be here in a hundred thousand years or it might not.

Timothy: You then get to the question of how many of those intelligent species get involved in space exploration or wire up a whole part of the galaxy so that they would even be able to detect something like Voyager. We don't know that either. The Voyager probe would be pretty easy to pick up. It doesn't look like a space rock. Discovering its out there in the first place, though, is pretty much a random chance.

The next track, track 29, “Jaat Kahan Ho.” from India.

[Music 2:13 - Bhairavi: Jaat Kahan Ho]

The Voyagers will travel huge scales of time and distance, truly entering the unknown. Carl Sagan talks about this in his book, Pale Blue Dot.

Quote - “Perhaps no one in five billion years will ever come upon them. [In that time] the evolution of the Sun will have burned the Earth to a crisp or reduced it to a whirl of atoms.

Far from home, untouched by these remote events, the Voyagers, bearing the memories of a world that is no more, will fly on.”

[music out]

[Music 2-14: Dark Was the Night, Cold Was the Ground]

We’re nearing the end of the record. This is the second to last the track on the record. Track 30.

Timothy: My very first suggestion was the track, “Dark Was the Night, Cold Was the Ground,” a field recording from decades ago in the American South.

This song is about enduring a cold night with nowhere to sleep.

Timothy: Everything on the Voyager project was both personal and universal. We're trying to represent the whole human species. The first meeting we ever had on the Voyager record, I proposed two goals. The first that we try to be as inclusive as possible.

Timothy: And second, that we make a good record.

[music out]

[Music 2:15 - String Quartet No. 13: in B-Flat Major, Opus 130: V. Cavatina]

The final track, track 31, is Beethoven’s “String Quartet No. 13: Cavatina”.

This record is about humans. It could be our first introduction to alien life - or, It could become the only remaining evidence of our existence. Or, it might just be for us.

Linda: You know Einstein said imagination is more important than knowledge. There's a certain wonderfulness that this project was wrapped up in.

Timothy: The Voyager record says about humanity that however limited or small or primitive we may be or have been when we made the record, we had the imagination and the intellect to think about scales of time and space far beyond our own.

The Voyager Golden Record will circle our Galaxy essentially forever. That means there is plenty of time for it to be found - If there is anyone out there to find it.

It’s message may not be understood, but it’s intent may be. The Voyager Spacecraft itself is a message to the cosmos, it simply says “we are here, and we are listening”.

[music out]

[music in]

CREDITS

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, a sound design team dedicated to making television, film, and games sound incredible. Find out more at defacto sound dot com.

This episode was written and produced by Leigh McDonald...and me, Dallas Taylor. With help from Sam Schneble. It was sound designed and mixed by Nick Spradlin.

Thanks to science writer Timothy Ferris. Timothy was the lead producer on the Voyager Golden Record. You can find him online at timothyferris dot com. Thanks also to artist and writer Linda Salzman Sagan.

We absolutely couldn't have made this episode without Ozma Records. They recently repressed the Golden record from the original master tapes. For 40 years before that, no one on Earth could listen to it. It also comes with an incredible book that I keep in my own studio. It outlines the history of the project in much greater detail than we had time for. It also includes all of the photos that were on the record. Go buy it at Ozma Records dot com. Thats, O-Z-M-A records dot com.

The non-Golden Record music in this episode was from Musicbed. Find out more at musicbed.com

Lastly, what would you include on a contemporary Voyager Golden Record? Let us know what music and sounds you’d choose on Facebook, Twitter or by writing hi at 20k dot org.

Thanks for listening.

[music out]

Recent Episodes

Bird Translation Guide: Decoding Tweets, Hoots, & Warbles

Original artwork by Jon McCormack.

Original artwork by Jon McCormack.

This episode was written and produced by Leila Battison.

When was the last time you stopped and really listened to birdsong? Ever wonder what they’re singing about? We chat to Kenn Kaufman and Dr. Irene Pepperberg about the extraordinary complexity to the avian arias, how they’re produced, what they mean, and how vocal acrobatics can reveal a surprising hidden intelligence.

MUSIC FEATURED IN THIS EPISODE

From Zero by String Theories
Better by Airplanes
Breaking Light by Dexter Britain
Flight by Max LL
0º by Erik Kinny
The Fragile Part by AJ Hochhalter
Chrome by Steven Gutheinz
Tracking Aeroplanes by The Echelon Effect
Spring (Instrumental) by Icelanders

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, and hosted by Dallas Taylor.

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Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

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View Transcript ▶︎

[SFX: Birdsong Ambience]

You're listening to Twenty Thousand Hertz... I'm Dallas Taylor.

[music in]

Humans love to make noise. ...and we’ve been developing our extraordinary noise-making abilities for around a million years. [SFX: loud truck and car speed by, scares birds] We’ve graduated from simple grunts, to the intricacies of speech in thousands of languages. [SFX: Mix of people speaking different languages] Now, with the help of technology, we can make pretty much make any sound we want. [SFX: Synthetic recognisable sounds] So it’s little wonder that we consider ourselves to be the ultimate masters of sound.

[music out]

But there’s an extraordinary group of animals that might just be able to do better. Those animals are birds. Nearly half of all the birds on Earth are what’s known as songbirds. And most of them are able to produce elaborate songs, like this one… from the nightingale.

[SFX: Clear nightingale song]

Songbirds can be found in pretty much every country around the world. Wherever you go, it’s pretty likely that you’ll catch a refrain or two drifting across the air. But, if you think about it, when was the last time you actually stopped and listened to these birdsongs?

[music in]

Kenn: Since I started birding at such a young age, hearing birdsong is just a ... it's a natural part of being awake

That’s Kenn Kaufmann, a lifelong naturalist and birder. Ken’s also the author of loads of iconic field guides for identifying birds across North America.

Kenn: When I was a little kid, I was in northern Indiana in the Great Lakes area, and the neighborhood really didn't have anything in the way of rare birds or anything unusual, but even things like house sparrows [SFX: House Sparrow call] and cardinals [SFX: Cardinal call], they were just so intense. That was the thing, just birds just seemed so intensely alive, that I was fascinated by them.

[music out]

Kenn: Birds, they can make an incredible variety of sounds from extremely low-pitched sounds, [SFX: low pitched bird sound] and they can make high-pitched sounds [SFX: high pitched bird sound] beyond the range of human hearing. They really have quite a range, and they can go from harsh, to sweet, to buzzy, so all different tone qualities [SFX: complex buzzy bird sound].

The key to this extraordinary range of sounds lies in the bird’s physical anatomy.

Kenn: Humans and other mammals, we've got this organ called the larynx that's at the top of the trachea, at the top of our windpipe. And the action of the muscles and the folds around that, when air goes through the larynx, we make things like the voice, like the words that I'm saying now.

You can try it yourself. Put your fingers over your Adam’s Apple. When you speak, you can feel the vibrations from your Larynx, which comes out of your mouth as sound.

Songbirds have a larynx too, but they don’t use it for making sound. For that, they have different organ called the syrinx.

Kenn: It's at the base of the windpipe where it connects to the lungs. And at that point the windpipe, divides into two. There's two branches there, and those two collectively make up the syrinx. So each half, each of these tubes going into half the lungs, has its own set of really intricate muscles and membranes, and the way that they vibrate as the air passes through creates the bird sound.

There are a lot of similarities between the human larynx and the songbird’s syrinx. But the fact that the syrinx is placed on the two branches leading to the lungs is all-important.

Kenn: The two parts of the syrinx can actually operate independently, so a bird literally can sing two notes at once. It can sing a chord. There's a bird in New Zealand called the kokako. It's this amazing bird that goes bounding around in the rainforest. It looks bizarre. But when the kokako is singing, you can really hear the two notes being sung at once, [SFX: Kokako songs] and it's beautiful. It sounds like someone's improvising on an organ back in the forest, just slowly doing these notes, these little trills, and grace notes, and chords. And then every once in a while, it'll throw in this weird, odd sort of squawk or ugly noise just so we know it's actually a bird.

With a two-part syrinx that’s more versatile than our own voice boxes, songbirds can vocalise all sorts of sounds. For instance, here’s a crow mimicking someone saying “y’alright love?”. [SFX: Crow saying ‘Y’alright love’]

Doctor Irene Pepperberg is a professor of animal cognition and interspecies communication at Harvard. She’s working with African Grey Parrots, training them to broaden their repertoire into the realms of human speech.

Irene: They can't say the words right away. It turns out in order to produce the vocalizations, they have to control their sound source which is the syrinx, and they have to learn to control the tracheal muscles, the larynx and the glottis, the opening and closing of their beak and the tongue back and forth and up and down the way we use our tongue up and down, back and forth.

[SFX: Groucho the Parrot singing “jingle bells”]

Irene: There's lots of muscles and lots of things they have to learn to control. Just like we, I mean think about going Ah versus Ee, so they have to learn all of those.

Some words are especially hard for Irene’s birds. They might not have the right anatomy to replicate the sound faithfully, but they can usually improvise.

Irene: For something like a Pa with lips, imagine saying Pa without lips. That takes much, much longer because the bird has to actually learn how to use esophageal speech to sort of burp it.

[SFX: Parrot speech inc ‘peekaboo’, bird singing “Happy Birthday’]

[music in]

Getting your ear into the components of birdsong makes it a lot simpler to hear the differences between species, groups, and even individuals. And although there’s a huge amount of variety among the 4000 or more species of songbirds, it’s pretty clear that there are different songs for different situations.

Kenn: So a black-capped chickadee will make a certain kind of scraping sound if there's some sort of undefined danger, like a predator at a– distance.

[music out]

Kenn: [SFX: Black-capped chickadee song from :42] It'll do a chickadee-dee-dee call, and the number of dee notes at the end will increase with increasing anxiety, or the approach of a predator, and so on [SFX: extended Black-capped chickadee song].

Kenn: The black-throated green warbler is one where the male has two different kinds of songs. Onesong is mainly just for defending the territory and communicating with other males. [SFX: Black-throated warbler territory song] The other type of song is more for communicating with the female, communicating with the mate. [SFX: Black-throated warbler mate song]. So they'll use these different songs in different situations.

Even the African Grey Parrots that Irene studies have a vast repertoire of songs in the wild.

Irene: My students were in Africa for several field seasons. It's extremely hard to study these birds. They live in the canopy [SFX: Forest ambience]. They take off and you're back down on the ground. So, tracking them is extremely hard, but what we were able to figure out was that they have a huge repertoire.

[SFX: African Grey natural vocalisations]

Irene: Certain vocalization seem to be aggressive, certain ones seem to be affiliative a pair-bonded bird had specific vocalizations they use with one another to identify one another.

[music in]

Birds of the same species will tend to sing the same song, but when groups of those birds live in different regions, some interesting differences start to creep in.

Irene: There seems to be for certain parrots, we don't know if this is true for Greys, but for Amazonian parrots, there are dialects. And, if a bird leaves one flock and goes to a different flock, they have to learn a slightly different dialect.

Kenn: White-crowned sparrows just west of Hudson Bay in Canada will sing something that sounds like, I-wanna-go-swee-swee-now." [SFX: White crowned sparrow calls] It's the same pattern. You can hear them in migration, or even on the wintering grounds, occasionally doing that same song. [SFX: White crowned sparrow calls] But you could go some place over farther west in Canada and it will be a completely different pattern of songs. It'll still be some whistles, and buzzes, and trills, but they'll be arranged in a different pattern.

[SFX: White crowned sparrow calls fade out]

[music out]

It’s not just the remixing of a particular bird’s song that you can hear when you travel from place to place. Environmental noise will also shape what a bird sings.

Kenn: Birds that live along rushing streams tend to have really loud songs. So like the dipper, for example, has a really loud song so you can hear it over the sound of rushing water.

[SFX: Dipper song with rushing stream sound]

Kenn: Birds that live down in dense undergrowth often have louder and lower-pitched songs than birds that live up in the treetops where things are more open.

[SFX: Thrush-like antpitta with rustling leaves ambience]

But how exactly do these birds learn these songs to begin with?

Kenn: Their call notes, are instinctive, so they're born with those, but the songs are learned. The bird apparently has sort of a mental template for what the song is supposed to be, but if it doesn't actually hear the song, it will never learn it. So the template is important because a baby bird is gonna hear all kinds of birds in the neighborhood, and it could easily pick up the wrong language.

So, just like a human baby, the instinct to cry out is hardwired, but a bird’s song, like our speech, is learned.

Kenn: Something like a young song sparrow is sitting around listening to the male song sparrows singing in the neighborhood, and hearing that, and so it picks up the sound. [SFX: Song sparrow layered songs]. And during the first summer after it hatches, it may not make much sound. In the fall, it may begin doing these weird little whisper songs that are very disorganized [SFX: song sparrow song broken up]. But then the following spring, it will go rapidly through this sequence where it does these really disorganized songs [SFX: rapid practicing song with errors]. Then it starts putting the elements together, and eventually it's doing a song very much like what it had heard the previous summer [SFX: clear accurate song sparrow song].

On the other hand, there are birds whose songs, as complicated as they might be, are completely innate. One such bird is the flycatcher.

Kenn: People have tried the experiment of raising these birds in the laboratory and not letting them hear any natural sound of their own species, but even so they grow up to sing the right song just perfectly. [SFX: flycatcher song] If you try that with something like a song sparrow, it won't develop the right song. But the flycatchers, they've got it as an instinct, and so it's the main way that they recognize their own species. It's not visual. It's entirely based on these songs.

Even in the relatively short time that towns and cities have been spreading across the countryside, birds have stayed one step ahead.

Kenn: Studies have found that birds are singing differently in urban areas. In some cases they sing more loudly, or they'll sing in a lower pitch for it to carry better through the surrounding sounds.

[SFX: Loud urban song example with urban ambience]

So with all these noises and competing songs it’s amazing that birds can learn the right melodies.

But birds are not just singing for fun - they are communicating with each other. And, sometimes they can communicate with us too. Literally, in english. We’ll meet an extraordinary bird who learned to communicate at a new level and changed animal science forever. Thats coming up after the break.

[MIDROLL]

[SFX: Noisy layered birdsong ambience and natural sounds]

To human ears, birds songs are beautiful background noise. But some birds are so adept to learning new sounds, they can perform sounds from entirely different species.

Mockingbirds are known for mimicking the sounds of other birds and animals around them. Their night-time medley might include the songs of [SFX: smooth medley of birdsongs] blackbirds, cardinals, house wrens, hawks, and even the sound of frogs.

In Australia, the Lyre bird takes mimicry to the next level. Here’s an alarm, a chainsaw, and camera shutter. Again, these sounds are coming from a bird.

[SFX: Lyre bird alarm, chainsaw, camera shutter]

The Lyre Bird has one of the most complex syrinxes of all songbirds, which means it doesn’t just replicate other birdsong and animal voices, but pretty much any noise it hears.

[music in]

Irene: Birds are known as vocal learners. There aren't that many creatures in the world that are vocal learners. Mostly it's humans, dolphins, bats, sea lions...

Vocal learners are animals that are able to hear a sound, assimilate it, and figure out how to produce it themselves. It turns out it’s quite a rare skill, that could hint at an underestimated intelligence.

Certain birds like the Lyrebird and the African Grey Parrot continue to learn new sounds throughout their entire lifetime.

Irene: In humans there are seven brain areas that are responsible for the ability to learn vocalizations. We know that they are seven of these areas in the avian brain on the songbirds that learn. There are very similar areas in the parrots that learn. We know there's even an extra area in the parrot brain, a sort of a shell that allows them to not just learn vocalizations but learn vocalizations that are not specific to their species.

[music out]

At the interspecies communication lab at Harvard, the birds are taught to associate sounds with objects. Over time they can demonstrate vocabulary, and an understanding of the world around them. For thirty years, the star of Dr Pepperberg’s lab was a bird named Alex.

[music in]

Irene: Alex was very special not because he was an Einstein of a parrot, but because he was an only bird for 15 years and he had this small army of students working with him and treating him like a toddler and talking to him constantly.

Irene: He became my closest colleague. I cared for him the way you care for a colleague. I mean you ask after a colleague's health. You commiserate with them. You care about them in ways, but you have a different relationship with them than you would with a pet or with a significant other or with a child. He was my collaborator and colleague.

With the attention of a team of researchers, Alex learned hundreds of words, as well as their meanings, and was soon amazing his human colleagues with his linguistic creativity.

[music out]

[SFX: Alex-Irene interactions inc Alex: “I want banana” , “I want corn, soft corn”, “Wanna go eat dinner”]

Irene: For example we were training Alex on apple, and the “Pa” sound is quite difficult and he knew cherry and banana and he just started calling it banary, like it tastes a little bit like a banana, looks like a big cherry..

[SFX: Alex: ‘banarry’ - Irene: “go see in your bowl if you’ve got Banarry’ - Alex: ‘Do you want bannary’]

Irene: Sometimes he would spontaneously come up with labels, he came up with banacker, banana cracker. We gave him dried banana chips, he hated them, so that was the end of banacker.

[music in]

With a solid vocabulary in place, Irene could start to test Alex’s cognition with some basic tasks.

Irene: We were trying to get comprehension of numbers and we'd give him a tray with numbers of blocks, of different colors and slightly different sizes, so there would be, say, six blue, three yellow and two purple and I would say, "What color is six?" and they'd be all mixed up and he had to find the size on the tray and say, "Oh, those were that color”.

[music out]

[SFX: Irene: ‘Alex, what matter’ / Alex: “wool” / Irene: ‘That's right! How many?’ / Alex: two / Irene: ‘That's right!)]

It’s the sort of activity you’d use to test small children on their counting abilities. But, just like working with small children, things didn’t always go as planned.

Irene: When we did this study, it was very boring because he knew these objects, he knew these colors, he knew these numbers.

Irene: So I come in one day and I have three, four and six sets on the tray and I say, "What color three?" and he looks at me and he goes, "Five," and I go, "No, Alex. What color is three?" and he repeats, "Five," and I'm looking, "Okay, there is no set of five on the tray." He's not throwing things on the floor. He is not turning his back and preening. He is not saying the wrong color. I ask him again and again, "Five." So I said, "Okay, smarty. What color five?" thinking, "All right, you want to talk about five. I don't know what you're going to say." He looks at me and he goes, "None." There are obviously no five things on the tray. Basically, not only had he shown the zero-like concept, but he had manipulated me into asking the question that he wanted to answer.

[SFX: Alex-Irene interaction: “You’re a good boy” “Can I go back?” “No sweetie, you can’t go back yet.” “Want some water” “Alright, you want some water or are you just asking to interrupt? Are you asking to interrupt?”]

Whether he was cooperating or not, Alex’s work on these kinds of tests allowed researchers to begin to compare his and other parrots’ intelligence levels to those of humans.

Irene: In terms of their vocalization abilities, they never got beyond 1-1/2 or 2-year-old child. I mean we never had complex sentences, but in terms of cognitive processes, some of the task’s we did with Alex showed he was at level of a 4-year-old child.

[SFX: Alex-Irene interactions: “Hey look, can you tell me, on the tray how many green block?” “Two” “What color bigger?” “Green”]

Irene: Alex was able to infer the cardinality of a number its place on the number line the way young children could do and apes have not yet been able to do that.

[SFX: Irene: “how many corners? What shape?” Alex: “Four...Corner”]

Alex’s curiosity and his high performance in cognitive tests pointed at an incredible intelligence that was a total surprise to scientists.

Irene: They thought that birds are at best mindless mimics, that they were completely inferior to mammals and absolutely inferior to primates. Basically, “bird brain” was a pejorative term - and here I had this bird that was doing the same types of tasks as the primates. This was a huge breakthrough. I mean a brain the size of a shelled walnut literally, an animal separated evolutionarily from humans by 300 million years and doing the same types of tasks as the non-human primates. That was a shock.

[music in]

Having revolutionised the way that we look at birds - not only in terms of their vocal versatility, but also their underappreciated intelligence, Irene and Alex were looking forward to a productive future together.

Until, disaster struck.

Irene: I was doing email which I always do over breakfast and had just learned that we had gotten a lovely grant so I was very excited. I treated myself to a second cup of coffee to celebrate and I came back with that second cup of coffee and there was an email and it said, "Sad news." I initially didn't think anything of it.

Irene: Then I opened it up and it told me that there was an ex-parrot in the lab and it was Alex's cage and I just completely freaked out. According to my veterinarian, it was a heart arrhythmia which is something that just happens.

Everyone had expected Alex’s life, and his career, to go on for decades more. His death was a loss that was felt across the scientific community.

Irene: He had an obituary in The Economist, The New York Times, and Time Magazine. The emails were pouring in. My phone was ringing. My lab manager's phone was ringing. The lab phone was ringing. The emails, we couldn't even keep up with the emails.

Alex was 31 years old when he passed. He was expected to live another 15-20 years. His last words were to Irene the night before. He said, “you be good, see you tomorrow, I love you”.

[music out]

[music in]

Irene: I'm fascinated with the idea of understanding how other creatures interpret our world and how they function in our world and helping other people understand the beauty of recognizing other intelligences.

On the surface, birdsong is simple. It’s a pleasing wash of sound that happens in the background. But if you stop and listen, you might find a deeper meaning.

[SFX: Birdsong ambience building]

Kenn: I would like to encourage people to go out and listen to birds, to just go out and make the conscious effort to focus, and concentrate, and just listen to the birds. Even if you don't know what kind they are, I think you'll be amazed at the variety of sounds that you hear. And if you start to pay more attention, it really will brighten up your world.

[music out / birdsong continues]

Twenty Thousand Hertz is produced out of the studios Defacto Sound, a sound design team dedicated to making television, film and games sound incredible. Find out more at defactosound.com.

This episode was written and produced by Leila Battison, and me Dallas Taylor. With help from Sam Schneble. It was sound designed and mixed by Nick Spradlin.

Thanks to Kenn Kaufman and Dr. Irene Pepperberg. You can find out more about the work Irene is doing at Alex Foundation dot org.

And if you want to take Kenn up on his advice to go out and listen to birdsong in YOUR neighborhood - which I really, really hope you do - then you should pick up one of his beautifully illustrated field guides, you can find that at kaufmanfieldguides dot com. That’s KAUFMAN - fieldguides dot com. You can also find them on Amazon or in most places you buy books.

All of the human-made music in this episode was from our friends at musicbed. Check them out at musicbed.com.

Finally, if you have a comment, episode, or just want to tell us what your favorite bird song is… reach out on twitter, facebook, or by writing hi at 20k dot org.

Thanks for listening.

[birdsong out]

Recent Episodes

Phone Tones: The hidden language of phone number beeps

Original artwork by Michael Zhang.

Original artwork by Michael Zhang.

This episode was written and produced by Casey Emmerling.

We unpack how touch tone dialing changed communication forever. Join us on a deep, quirky dive into telephone history. We’ll also deconstruct these sounds and reveal their hidden brilliance. Featuring author Annabel Dodd and telephone aficionado Jim Hebbeln of the Telecommunications History Group.

MUSIC FEATURED IN THIS EPISODE

Before the Lens by Steven Gutheinz
Soft Shoe by Steven Gutheinz
Friday Night 8pm by James Childs
Creature Set by Uncle Skeleton
Allright by Uncle Skeleton
Ode to Estes by Uncle Skeleton
All Coming Together by Dexter Britain
Retrofuture by Uncle Skeleton
Something to Believe In (Instrumental) by Benjamin Love
Sweethearts by Uncle Skeleton
Cherry (Instrumental) by Chair Model
Waiting on You (Instrumental) by Breakup
When You Come (Instrumental) by Kylie Odetta
You've Got Me Running In Circles (with Oohs & Ahhs - Instrumental) by Sonny Cleveland

20K is produced out of the studios of Defacto Sound and hosted by Dallas Taylor.

Follow Dallas on Instagram, TikTok, YouTube and LinkedIn.

Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

To get your 20K referral link and earn rewards, visit 20k.org/refer.

Go to forhims.com/20k for your $5 complete hair kit.

Check out Pessimists Archive wherever you get your podcasts.

View Transcript ▶︎

[SFX: Dial tone] + [SFX: Phone dialing] + [SFX: ringing]

Hello! You’re listening to Twenty Thousand Hertz. I’m Dallas Taylor.

[music start]

The sound of a number being dialed on a telephone is instantly recognizable. But now-a-days, how often do you really hear those sounds? When we call a friend, we just scroll down to their contact. When we call a business, we Google it, tap the phone number, and tap to call. Or we just ask our phone to call it for us.

[SFX: Siri Voice: Okay, calling Music Millennium]

Up until pretty recently every call you made meant dialing all 10 digits of a phone number, one button at a time. And that meant hearing those tones over and over. If there was a phone number you dialed a lot, like your best friend, or your parents, you’d eventually memorize what their number sounded like. Strung together, the tones would start sounding almost musical. Like a jingle you couldn’t forget even if you tried.

[SFX: Mario DTMF]

[music out]

But before we jump into the push button phones most of us are familiar with, we need to go back to the very beginning.

[music start]

There’s still some debate as to who exactly deserves credit for the invention of the telephone. But we do know know that Alexander Graham Bell was the first to patent it. That was back in 1876. A year later, Bell and his father-in-law formed the Bell Telephone Company. Over time, the Bell Company evolved into the American Telephone and Telegraph Company, or AT&T as we know it today.

[music out]

[SFX: AT&T Slogan: When you can hear the joy, that’s AT&T. Reach out and touch someone.]

A quick sidebar: The distinction between Bell and AT&T gets pretty convoluted, and you’ll hear them being used interchangeably throughout this episode.

Right away, it became clear that AT&T had a monopoly on the new telephone industry, meaning they could charge whatever they wanted for phone service. This was especially bad news for anyone who lived outside of the city, since it was expensive to run miles of phone line out to just a few houses. So, to convince regulators they should be allowed to operate, AT&T did the most obvious thing a major corporation could do! They struck a deal with the federal government.

[music in]

Annabel: AT&T would promise to provide phone service throughout all of the United States, Canada too…

That’s Annabel Dodd, a professor, consultant and author of The Essential Guide To Telecommunications.

Annabel: Then in return, AT&T would not only provide the phone service, but would provide universal service where people in rural areas weren't charged anything higher than people in urban areas, so that there was comparable prices throughout the United States.

With the signing of that deal, the era of the telephone had begun. Soon, telephone lines were installed all across the country. But, calling someone back then was very very different than we know it today.

[music out]

Annabel: The early years are very interesting. At the time in the early 1900s, late 1800s, United States was largely agrarian, rural country. People had phone service, but they didn't have a dial on the phone. They'd pick up the handset and reach the operator and they would direct the call to whomever that person requested. And that telephone operator knew everything that was going on in the town. And who was talking to whom.

As you might imagine, being the gatekeeper for every phone call made in your town gave these operators quite a bit of power.

Jim: In Kansas City there was an undertaker, his name last name was Strowger, S-T-R-O-W-G-E-R.

That’s Jim Hebbeln. He worked in the telephone industry for over 40 years, and now volunteers with the Telecommunications History Group.

Jim: And he was wondering why he wasn't getting as much business as his competitor, until he realized that his competitor’s wife was the switchboard operator in Kansas City, and so if someone asks for an undertaker, his competitor got the business.

Strowger realized that if people could call each other directly, without an operator, he could stop his rival from stealing his business. So, using a hatbox and some mechanical equipment, he designed what would become known as the Strowger Switch.

[music in]

Jim: It didn't have a dial at the time, initially you might have three buttons on your phone. You'd pick up the phone and one button would be labeled hundreds, another one would be labeled tens and another one would be labeled units, and if you were supposed to dial 1-5-3 you'd press the hundreds button once, [SFX] and it would cause the switch in the central office to jump up one level and connect to another switch. Then you'd press the hundreds key five times, click, click, click, click, click, and it would go up five and then you press it the units digit three times. Click, click, click and it go over three and it would ring their phone [SFX].

The Strowger Switch was eventually replaced by the type of phone we all know from old movies, the rotary dial phone.

[music out]

To dial a number on a rotary phone, you put your finger in the corresponding slot, spin it clockwise all the way to the right [SFX], then pull your finger out while the dial spins back into place.

[SFX: Rotary Dial Ad: For example, suppose you want to dial 23650. Dial each numeral in this manner, pulling the dial around to the finger stop each time. Be sure to allow the dial to freely return to its normal position.]

Annabel: So those phone calls, took I think it was 11 seconds to complete dialing. And the problem with that was that the dialing tied up phone company equipment for a long time. The phone company couldn't handle as much traffic as they wanted to.

[music in]

To speed up long-distance calling, which still required an operator, the phone company developed a new switching machine called the Number Four Crossbar. This was the first time a keypad of numeric buttons was widely adopted, though it was only available to operators.

Jim: The operators had a key pulse, it's a dial, but digits were arranged in two columns of five digits per column, and they could just tap on these buttons and it would produce a pair of tones for each digit dialed.

Since each number on the dial used a specific pair of pitches, the sounds they produced were called “multi frequency” tones, or “MF” tones.

[music out]

Jim: The tones were 700 [SFX], 900 [SFX], 1,100 [SFX], 1,300 [SFX], 1,500 [SFX] and 1,700 [SFX] hertz, and some combination of two of those tones would represent each digit. For example, 700 and 900 was a one [SFX: MF 1], 700 and 1100 was a two [SFX: MF 2], 900 and 1100 was a three [SFX: MF 3].

The Bell System saw the benefits of a touchpad right away.

Jim: People within the Bell System watch these operators just be able to go [SFX] push, push, push, push, push, push, push, push and dial these numbers rapidly in a couple of seconds rather than using a rotary dial.

Bell wanted to get push-button phones into the hands of customers, but the oscillators that made these MF tones were too expensive to mass produce. In 1948, in the suburb of Media, Pennsylvania, Bell made a handful of these push-button, keypad telephones and gave them to customers to try out.

Jim: They had six different length reeds that were tuned and you could push the buttons, one, two, three, four, five on the phone, but it would produce multiple frequency tones like the operators did by plucking two of the six reads, [SFX: Kalimba plucking] bing, bing, bing bing.

[music in]

Customers immediately loved the convenience of dialing with a touchpad. Unfortunately, the reeds weren’t sturdy enough to stay in tune after repeated use, and the prototype was shelved. Though in the 1950s, Bell experimented with different phone designs, and eventually settled on using transistors to produce the tones for each key. They still hadn’t decided on the best layout for the buttons, so they brought in a group of volunteers to test different button arrangements.

Jim: And in the process of doing human studies, they decided that the best kind of a dial was something similar to like what accountants used on adding machines, but the public didn't like the dial starting from the bottom and going up like adding machines did. They wanted their digits displayed across the dial like you read off of page of paper: one [SFX], two [SFX], three [SFX] across the top, seven [SFX], eight [SFX], nine [SFX] across the bottom. Accountants did not like Touch Tone dials, but everybody else enjoyed the design.

[music out]

Arranging the buttons in a grid allowed Bell to assign a pitch to each column and a pitch to each row. Each button pressed would simultaneously produce the tone from its column [SFX: tone] , and the tone from its row [SFX: tone] . These were called “Dual Tone Multi Frequency” or “DTMF” tones. AT&T patented it with a catchier name, “Touch Tone.”

[SFX: World's Fair: Hi, this is the Bell System’s new Touch Tone dialing. With this indicator, you see how many seconds you save the new way. Let’s try it! Okay, I’ll race ya. Ready, go… I beat ya.]

[music in]

Although DTMF shares many similarities with MF tones, there are important differences. For one thing, they use a completely different set of pitches.

Jim: So in the process of figuring out what tones they wanted to use, they picked some really odd tones that don't really match up with any tuned musical instrument, they're always off key. So they picked these bizarre frequencies like 697 hertz [SFX] or 852 hertz [SFX] for the different pitch tones.

And unlike MF tones, which are only dialed at the beginning of a call, DTMF tone-receivers are ready to receive a key input at time during the call. By choosing these odd, specific frequencies, Bell made sure that nothing else, from music [SFX: distant music] to traffic [SFX: cars] to human voices [SFX: Voices] could be misinterpreted as a key press.

Here are the numbers one through nine on a Touch Tone phone. See if you can hear the two separate pitches for each button.

[SFX: Dialing 1-9]

If you listen closely, you can hear how the row pitch, (which is lower) changes after every third button, while the same pattern of three pitches (for the columns) repeats on top of it.

[SFX: Dialing 1-9]

Since the bottom row of keys had two extra slots, Bell added the pound and star keys. These buttons really didn’t have an intended use early on, but later gained more functions. Things like dialing *69 to find out the last number that had called you or star 67 to prevent the person you’re calling to see your number on their caller ID.

[music in]

Touch Tone technology would go on to dominate the second half of the 20th century. But, it wasn’t without a few hitches. After the break, we’ll hear how people learned to “hack” the Touch Tone system, and how these tones might be disappearing from our society altogether.

[music end]

MIDROLL

[music in]

Early versions of the telephone led to AT&T’s patented “Touch Tone” technology. The phone company loved it because it tied up their switching equipment for far less time than rotary phones did. Customers loved it because, well, it was more convenient.

Here’s a commercial by C&P Telephone, an East Coast branch of Bell.

[music out]

[SFX: Touch Tone Ad - It’s a lot easier. And if you have to have to make a lot of calls, like we do here in this office, it’s just great to have. Where with a Touch Tone, you’re dialing a number as fast as you’re thinking it. You’re thinking, uh, 411 for an operator, where with a dial phone it’s 4… 1… 1… My parents had dial service for years and years and years. It took me like a year to talk them into getting Touch Tone, and now they wouldn’t give it up.]

[music start]

This Touch Tone technology quickly swept the globe, and businesses developed automated answering systems that you and I know and love. It took advantage of this new DTMF technology.

Annabel: It became a way for entry into data systems. So the automated attendants, “Press one if you want to reach sales, press two if you want customer service, press three if you want to hold for three hours for an operator.” You know most people hated it.

[SFX - Answering system - “Your call is important to us… Please hold”]

It may not surprise you to hear that pre-recorded phone menus weren’t exactly popular, but there were some benefits. For example, you could enter in sensitive information like your bank account number or social security number without having to say the numbers out loud. Now, that doesn’t mean someone listening in can’t decode them, but that’s another story. Another important use of these tones was voicemail control.

[SFX: Voicemail: You have three saved voice messages. To listen to your messages, press one.]

Annabel: Voice messaging was a big application for Touch Tone.

While answering machines that recorded onto tape had been around since the 1940s, the voicemail services that came out in the early 80s began storing messages digitally, and relied on DTMF tones to control functions like restart, skip, and delete.

The explosion of voicemail machines also led to a bizarre trend of using kitschy, pre-recorded songs for voice messages. In the early 80’s, a company called Formidable Inc. sold a tape of “Tele-Tunes” with 13 different messages that people could put on their answering machines.

[SFX: Song 1: Talk to this machine. Leave a message that you mean. If you leave your name, and where you’re at, I’ll call you right back!]

[SFX: Song 2: We’re not in, but you can leave a message at the tone. We’re not in, we’ll be back soon. We’re not in…]

[SFX: Song 3: So when you hear that little sound you can start to speak, but don’t hang up when you hear the beep. I’m in the shower, can I call you back? I’m in the shower, can I call you back?]

DTMF also had applications beyond the telephone. For instance, DTMF tones were used by TV networks to insert local commercials into national broadcasts.

Jim: They were using touch tones to tell a local controller that they were able to then insert their local commercial for the next 30 seconds.

So, let’s say it’s 1988. You’re watching a new sitcom called Full House, on ABC. The show cuts to commercial.

[SFX: ABC Messages: After these messages, we’ll be right back.]

First, you see some ads for big, international brands:

[SFX: RC Cola Ad: Nothing really gets to you like RC Cola can.]

[SFX: Atari Ad: The fun is back, oh yessiree, new 2600 games from Atari.]

[SFX: Die Hard Trailer: Bruce Willis. Die Hard. Got invited to the Christmas party by mistake. Who knew.]

These ads are visible to everyone watching the show, no matter where they are. But then you see an ad specific to your area: maybe it’s for a local furniture store...

[SFX: Harlem Furniture Ad: Harlem furniture, you'll like our style…]

A DTMF signal transmitted by ABC tells the affiliate station when to insert these local ads, and when to cut back the main broadcast. In fact, before the technology improved, you could actually hear these tones during the commercial break. Here’s a less than subtle example on A&E.

[SFX: A&E DTMF: You're watching the A&E Cable Network, the best in comedy, drama, documentary and the performing arts.]

And here’s one from Nickelodeon.

[SFX: Nickelodeon DTMF: Ready or not, fellow mutants, I'm back with more freaky facts on Nick's Kid Almanac.]

[music start]

No discussion of phone tones would be complete without mentioning the Phreaks (that’s Phreak with a “P H”). It’s important to remember that even after phones started using DTMF to communicate with switching equipment, calls were still connected using those original MF tones. In the 60s, a group of college students figured out how to manipulate the receiving machines by producing these tones artificially.

Jim: Most of them were just discovering how the system worked. They were curious, they were not out to make money, they were not out to fraudulently sell free phone calls to their friends for a whole lot less than what the phone company would charge.

[music end]

The key to hacking the phone system was reproducing a tone of 2,600 hertz.

[SFX: 2600 hertz tone]

Jim: It's around E or E flat, a couple octaves above middle C. I used to be able to whistle it, but I can't anymore, which used to really irritate people, cause if I'd walk in a room and whistle it and if they were on a long distance call, it would knock their call down.

By producing a tone of 2,600 hertz, the Phreaks could trick a remote switching machine into thinking the call had been disconnected. From there, they could make long distance phone calls and disguise them as a call to a toll-free number or directory assistance.

Jim: So you had a little box that would manufacture the multi frequency tones and you just punch in deet deet deet deet deet deet deet deet deet [SFX] and the other end just blindly put the call through, no questions asked…

Famously, the Phreaks often used plastic toy whistles that came in boxes of Captain Crunch cereal in the 70s. If you glued a hole on the whistle shut, the whistle would consistently produce a tone at 2,600 hertz [SFX].

Jim: I have to admit, I did it a couple of times using a Hammond organ to simulate the MF tone. It did work. I was satisfied that it did work, but I didn't want to get in trouble because I didn't want to jeopardize my job.

[music in]

Like everything else, the phone industry was changed dramatically by computers. In the 90’s, the phone system started to turn digital, and multi-frequency tones lost many of their original functions.

So, in other words…

Jim: No more phone Phreaking [laughs].

Unfortunately, these technological advancements didn’t translate to higher quality calls. You’ve probably noticed that phone calls still sound pretty terrible. This is because of data compression. To push all of this data, they reduce the audio quality as much as they possibly can. (whispers) Way too much in my opinion.

First, they chop off all of the low frequencies [SFX]. This one kind of makes sense because most of us take calls on tiny speakers. Those tiny speakers can’t make those frequencies anyway. But then, they chop off even more of the low frequencies [SFX]. Ok, well, we can deal with that… but THEN, then chop off some of the high frequencies [SFX]. Ugh, I’m starting to sound pretty terrible. Then the audio gets hyper compressed, meaning it kind of just brick walls and slams all of the audio at a single volume. To top it all off, the audio data gets hyper compressed as well [SFX]. So, here’s where we land. Bla bla bla, yuck yuck yuck, gross gross gross.

Jim: So there's a definite trade off between cost and quality.

[music out]

For most of us, oh hold on one sec… [SFX: switching back to high quality audio]

For most of us, the convenience of a cell phone is worth the tradeoff. As for those Touch Tone sounds, they’re really there just for show.

Jim: It's just a digital packet. Your phone produces Touch Tones only to be able to do end to end signaling, like operating voicemail systems or automated attendants that answer at the far end.

[music in]

But even those uses are becoming outdated. Between text, email, and social media, we don’t leave voicemails anymore. When we do need to check our messages, we can do so through an app, no phone call required. As for automated attendants that use Touch Tone sounds, those are gradually being replaced with voice recognition.

[SFX - Robo voicemail - “You can say 'Billing question,' 'update address,' or 'Speak to a representative."]

It’s very possible that within the next decade or so, Touch Tone signaling will be a thing of the past. Once it is, will phone companies even bother to put these useless noises onto our cell phones? Will the next generation even recognize those sounds? I mean, when was the last time you heard this [SFX: Ready dial tone sound] or this [SFX: Phone off the hook sound].

Just like those other phone sounds, touch tone sounds might slowly fade into oblivion. Before you even realize it. Whatever happens in the future, it’s undeniable that Touch Tone had a huge impact on not only the telephone industry, but mass communication in general… and those of us who grew up hearing DTMF tones on every phone call we made will never forget what they sounded like.

[music end]

[music in]

CREDITS

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, a sound design team dedicated to making television, film and games sound insanely cool. Find out more at defactosound.com.

This episode was written and produced by Casey Emmerling, and me, Dallas Taylor, with help from Sam Schneble. It was edited, sound designed and mixed by Jai Berger and Colin DeVarney. Special thanks to our guests Annabel Dodd and Jim Hebbeln for taking the time to speak with us.

Jim, last question, so out of all of the sounds in the world, what is your favorite sound?

Jim: It probably would be those multi frequency tones. Well, just a second, I probably would say that comes second, I love you… You know, from my wife.

To learn more about the Telecommunications History Group, the group that Jim volunteers with, go to telecomhistory.org, or check out their museums in Seattle and Denver. And, check out Annabel’s book, The Essential Guide to Telecommunications.

The music you heard throughout this episode came from our good friends at Musicbed. Check them out at Musicbed.com

What’s your most memorable telephone story? We’d love to hear from you, and you can get in touch on Twitter, Facebook, or by writing hi@20k.org.

Thanks for listening.

[music end]

Recent Episodes

The Booj: The secret sound formula behind blockbuster trailers

Original artwork by Kyle Hodgman

Original artwork by Kyle Hodgman

This episode was written and produced by Abigail Barr.

Movie trailers have undergone a huge evolution. They’ve gone from those cheesy voice-of-God narrators in the ‘80s and ‘90s, to boojes and bwaas. Professor James Deaville delivers the history of trailers, and Youtuber Craven Moorhaus offers a hilarious takedown of the sounds and dialogue that are common in the modern trailer style. After you hear this episode, you’ll never be able to watch a blockbuster trailer the same way again.

MUSIC FEATURED IN THIS EPISODE

Flare by Chad Lawson
Falling in by Shawn Williams
Furies by Ryan Taubert
Absolute Zero (Instrumental) by Evan Giia
Miracle Caught on Camera (Instrumental) by Icelandia

Twenty Thousand Hertz is produced out of the studios of Defacto Sound and hosted by Dallas Taylor.

Follow Dallas on Instagram, TikTok, YouTube and LinkedIn.

Join our community on Reddit and follow us on Facebook.

Become a monthly contributor at 20k.org/donate.

If you know what this week's mystery sound is, tell us at mystery.20k.org.

To get your 20K referral link and earn rewards, visit 20k.org/refer.

Check out more videos from the Auralnauts at youtube.com/Auralnauts.

Consolidate your credit card debt today and get an additional interest rate discount at Lightstream.com/20k.

Try ZipRecruiter for free at ziprecruiter.com/20k.

Check out Song Exploder wherever you get your podcasts.

This episode was inspired by the following Youtube video:

View Transcript ▶︎

You're listening to Twenty Thousand Hertz. I'm Dallas Taylor.

[SFX: Crouching Tiger Hidden Dragon trailer]

When you think about how a “movie trailer” sounds, what comes to mind? Does it sound something like this?

Don LaFontaine: In a land of eternal beauty and infinite mystery, a legend was born...

This is the trailer from the 2000 film Crouching Tiger, Hidden Dragon. In it, you have all of the ingredients of a classic trailer.

Don LaFontaine: The story of a warrior...

Including the legendary voice of Don LaFontaine.

Don LaFontaine: Crouching Tiger Hidden Dragon.

The only thing that could possibly take this trailer over the top is the classic intro “in a world”.

Don Lafontaine: In a world without gas…"

Don Lafontaine: In a world that's powered by violence…

Don Lafontaine: In a world of falafel…

This is the classic recipe for a movie trailer, right? Well, not really. Movie trailers don’t really sound like that anymore. A boomy voice of god is pretty rare nowadays. Trailers now really sound a lot more like this:

[SFX: Cinematic Effects]

And you’ve got this sound that can only be described… as the booj.

[SFX: Booj]

You know. The booj.

[SFX: Booj]

You usually hear it before or after the more obvious bwah.

[SFX: Bwah]

And after listening to this episode, you’ll start hearing the booj…

[SFX: Booj]

Everywhere.

Craven: The booj is a term that, I think we just made it up. It's the term that we use for the subwoofer shaking, low frequency drops that usually happen at about the peak of some catastrophic event in a trailer.

That’s Craven Moorhaus, co-creator of the Auralnauts. It’s a YouTube channel that uses sound to make fun of and re-contextualize films and trailers.

Craven: We like to make sound a little more transparent to the point of creating something comical. But also to highlight how important sound can actually be.

The booj can also be called a bass drop or a sub drop.

Today you can count on the booj occurring in just about every suspenseful action movie trailer.

[SFX: Montage of booj noises]

Craven: To us in the trailer, that's when you're seeing the biggest thing happen.This would be a planet exploding [SFX: Explosion] or a building collapsing [SFX: Building Collapse].

[music in]

So why do so many trailers use the booj and other super aggressive sound effects?

James: You have to consider that trailers are a form of advertising.

That’s James Deaville, a music professor at Carleton University. His project is called Trailaurality, and it studies the effects of music and sound in movie trailers.

James: As a form of advertising, they’re convincing people of going to movies. Sometimes they’re good. Sometimes they’re not so good, though, and people should be aware of the power of music and sound in trying to persuade them.

The movie industry brings in around 40 billion dollars a year. And that’s in the US alone. It’s a giant, highly competitive business. Every second of sound and music is maxed out to keep your attention.

[music out]

To really prove how much sound can change the tone of a movie trailer, you don’t have to go very far. Simply searching for a recut trailer on YouTube brings up a ton of amazing fan-made trailers. Some of these are serious, but tons are taking a film in one genre, and making it seem like it came out of another. Take for example this Elf trailer, where it’s turned into a thriller. [SFX: Elf clip] ...and here’s a trailer for Dumb and Dumber, but with the score from the Inception trailer. [SFX: Dumb and Dumber clip] On the other end of the spectrum, here’s a trailer that perfectly parodies 90’s family drama trailers, but it’s for The Shining.

[SFX: Shining trailer- narration]

Narrator: Meet Jack Torrance.

Jack: I’m outlining a new writing project.

Narrator: He’s a writer looking for inspiration.

Jack: Lots of ideas, no good ones,

Narrator: Meet Danny, He’s a kid looking for a dad.

Danny: There’s hardly anybody to play around with here.

Dick Halloran: Naah, whats up doc?

These parodies prove just how critical sound is in a trailer. However, trailers obviously didn’t always sound like this. [SFX: Rewinding Reel] So let’s rewind and go on a journey from the very first trailers to the ones we know today.

[SFX: Old trailer music & film reel]

The very first trailer in a movie theater came in 1913 in New York City. Interestingly, this trailer wasn’t even for a movie. It was for a Broadway musical called The Pleasure Seekers. But, this idea of creating a trailer quickly swept the movie industry. Soon theater projectionists everywhere were adding them to the end of their film reels. Hence the word trailers. They were traditionally at the end of the main feature.

Early on, before sound could be married to picture, trailers were accompanied by music with big lines of text appearing on screen between key scenes. These giant lines of text were the early form of a narrator. It gave all of the necessary plot points. Of course, this was mainly because films didn’t have dialog yet, but even after dialog came to films trailers kinda remained the same. That was because, basically, only one company was making all of the trailers.

[music out]

James: In the 1920s, even before sound, there was one company that managed to gain a monopoly by signing various studios to create trailers, The National Screen Services, NSS. So by the time sound comes, they're creating most of the trailers.

With the addition of sound in films, the NSS added an iconic element to trailers: voiceover narration.

Narration: Casablanca - city of hope and despair, located in French Morroco in North Africa. The meeting place of adventurers, fugitives, criminals, refugees lured into this danger swept oasis by the hope of escape to the Americas.

But the NSS was formulaic. Their narration, music, and titles all looked and sounded the same.

James: There was a fairly strong uniformity across the boards, and the kind of music that they would use starting in the 30s then tended to be very dramatic, but these were also tracks that would wander from one trailer to another.

Everything changed when the NSS lost its monopoly. This was around mid 50’s when boutique trailer houses started popping up. This new competition pushed trailer editors to get more creative.

Pink Panther Narrator: Pardon me sir, but what are you looking at? Is that by any chance, the picture called The Pink Panther?

James: They would contract out sound and music from independent producers of music. The trailer house, then would license the music they need for the trailer. They would produce the trailer, and then send it to the studio.

Fast forward to the 80s and suddenly the same booming narrator voices are popping up everywhere.

James: There were two voiceover artists who had probably 90% of the market in the 80s and 90s, and in the 2000s, Hal Douglas and Don LaFontaine.

I’m sure you’ll remember these voices. This is Hal Douglas.

Hal Douglas: Men In Black. Protecting the Earth from the scum of the universe.

And this is Don LaFontaine.

Don LaFontaine: Arnold Schwarzenegger, Terminator 2 Judgment Day, this time he's back for good.

These two voices dominated trailers for decades. But from the year 2000 to 2010 these voice of god type of narrators pretty much disappeared. The movie industry had used this formula for so long. It was becoming so obviously cliche to both the public and the film industry. It was Jerry Seinfeld that might have been the one to finally kill off the classic movie trailer voice. The trailer for his 2002 film Comedian basically made fun of the entire trailer industry. It starred none other than Hal Douglas poking fun at himself.

Hal Douglas: In a world where laughter was king -

Producer: Uh, no “In a world,” Jack.

Hal Douglas: What do you mean “No in a world?”

Producer: It’s not that kind of movie.

Hal Douglas: Oh? Ok. In a land that -

Producer: No “In a land” either.

Hal Douglas: In a time

Producer: I don’t think so

Hal Douglas: In a land before time

Producer: It’s about a comedian Jack.

The other thing that killed narration in trailers was the internet. Before YouTube, people only really saw trailers at the movies. They only had one shot. The narration helped audiences get the story in a single viewing. Today we tend to watch trailers multiple times. There’s a lot less need for narration.

So now, because of all of this. The sound effects and music started to take a more prominent place in trailers.

For example, that iconic bwah noise you’ve heard in every trailer since Inception…

[SFX: Inception trailer bwah noise]

It has a ton of variations.

[SFX: Montage of different bwah noises]

Pair these epic effects with the cover of a well-known song, and you’ve got yourself some movie-trailer-magic.

[SFX: Lorde cover, "Everybody Wants to Rule the World"]

Craven: To get people on board with this trailer, we're going to re-contextualize something to get you excited, so oftentimes people will do orchestral or symphonically trailerized versions of a popular song, and usually an unexpected song.

The cover song trope started becoming popular around 2010. Here’s a Belgian girl’s choir cover of Radiohead’s Creep for The Social Network.

[SFX: Choir: I don't care if it hurts..."]

James: That was perhaps the cover song that really started that revolution.

This trailer was so popular that Producers hired the same choir to do covers for many other trailers. Here they are covering Metallica’s “Nothing Else Matters” that was featured in the Zero Dark Thirty trailer.

[SFX: Choir: "Forever, trust in who we are..."]

And here’s Gang of Youth’s cover of David Bowie’s “Heroes” in the Justice League trailer.

[SFX: Gang of Youths: "We can be heroes..."]

...and here’s Destiny’s Child “Survivor” in the Tomb Raider trailer.

[SFX: Destiny Child: "I’m a survivor..."]

James: Now when I hear it, I think, "Not again."

[music in]

These movie trailer cliches are so common that it’s easy to parody. ...and it’s not just the booj or the bwah or the cover song, but it goes even deeper.

Craven: I think what happened was, we just started noticing certain tropes that were used so ubiquitously that it was becoming funny to us.

Trailers have become so formulaic that Craven and his Auralnauts partner Zak Koonce decided to pack them all into one glorious mega-parody trailer. We’ll deconstruct that trailer as well as teach you how to make your very own booj… after this.

[music out]

[MIDROLL]

[music in]

We are in an age of the biggest and boomiest trailers ever. These trailers sometimes try so hard to be so epic that they border on self parody. Craven Moorhaus and Zak Koonce make silly videos using sound on their YouTube channel. They’re collectively known as the Auralnauts.

[music out]

Craven: In some ways we're trying to make a commentary that does have some comedic value but also gets people possibly interested in what the function of sound is.

In the 80’s and 90’s trailers were dominated by deep gravelly voiced narrators. Now, we’re in a sea of BWAH’s and BOOJes.

[SFX: Booj]

Craven: We just were thinking that people were leaning on that sound effect just too hard. But there is no denying how cool it can be when it happens. You know you feel it in your core.

Our brains are wired to have a survival response to strong low frequencies. Low frequency sounds trigger fear responses. Like rumbling thunder [SFX: thunder] or a lion roar [SFX: roar].

But how exactly is this sound made? The fundamental of most boojs are made by some sort of basic wave. A common choice being a sine wave which has no harmonics. Then, you give it a nice smooth pitch down.

[SFX: Sine wave drop low pitched]

But you could also use a square wave [SFX], sawtooth wave [SFX], or a triangle wave [SFX].

But that’s just the bones of booj creation. Sound designers can make them a bit punchier by adding a kick…

[SFX: booj with kick]

… a bit more aggressive by adding distortion…

[SFX: Booj with Distortion]

… or a add a chorus or double it.

[SFX: Big long booj with chorus]

The Booj possibilities are seemingly endless.

[SFX: 3 unique boojes]

Craven and Zak made a YouTube video called “How To Make A Blockbuster Movie Trailer.” In it, they explore all the tropes you tend to see in a trailer. Of course we have the booj, but as they dove deeper into these sonic tropes, they discovered more and more.

Craven: So right out of the gate we start with the single note trope, which feels like a good way to get the viewer on board with something that is possibly foreign to them.

[SFX: Auralnauts Trailer Video]

Craven: So right at eight seconds, we introduce another sound effect beyond the single note which is the low bwah.

[SFX: Auralnauts Trailer Video]

Craven: Usually the low bwah is sort of the call and response to the single note trope.

Dialogue has its tropes too.

Craven: So the thing that we're trying to juggle here, obviously, with adding dialogue is to give the viewer the impression that this template crosses many levels.

[SFX: Movie Hero - "Have you ever wondered about this particular thing?"]

[SFX: Movie Hero - "Because it turns out that that thing is real."]

Craven: At about this point in the trailer, the music that has been following the action thus far in the trailer than blossoms into what is a recognizable cover of a song that typically has not been covered before.

[SFX:"You spin me right round baby right round. Like a record baby right round round round."]

Craven: We landed on “You Spin Me Round" because that song is so hyper ridiculous and awesome. The idea that it would be used as the most dramatic song for a trailer was about as abstractly ridiculous as we could get.

Craven: It just immediately felt perfectly stupid.

Craven: You get people hooked and then you do some sort of tonal shift that introduces a problem or a bad guy or some sort of conflict.

[SFX: Villain- "You didn’t think it’d be that easy did you?"]

Craven: When you have a rhythm, a pulse going, and then it's duh duh duh duh duh. The triplet can be really effective, but for some reason in trailers, that's the hottest thing ever is a triplet locked to visuals snapping in at the same moment.

The climax of the trailer is punctuated by not one, but two boojs.

[SFX: Movie Hero - "I don’t think I’m the one, I don’t think I’m the one that can stop this thing."]

[SFX: Hero’s friend - "You are that person. Now take my hand. RUN!"]

Craven: It's like, why a second booj? That's as ridiculous as it can get.

After the double-booj rise, it’s time to start bringing the trailer home.

[SFX: Auralnauts Trailer Video]

Craven: So of course everything has to build to a head where the music will pause. And usually within that breath, sonically, there's a character bite.

[SFX: Movie Villain - For every action there’s an equal and opposite reaction..."]

Craven: We went with a secondary statement from a bad guy.

[SFX: Movie Villain - "I am the reaction."]

Craven: And then give you that last single note smash in the face for the title reveal.

Craven: One final iteration of the chorus.

[SFX: Song playing "Like a record baby right round round round".]

Craven: Which feels even more stupid.

[Trailer End]

[music in]

While trailers are boomier than ever before, this certainly isn’t the first time time they’ve all sounded the same. The 30s had many of the same overly dramatic music tracks. The 80s and 90s were dominated by two deep aggressive voices. Today’s trailers have the bwah and the booj. With that in mind, what will future trailers sound like?

James: I'd like to see more original music, and music that doesn't sound like it's taken off of the shelf and reused.

Craven: Usually what happens is somebody does something way outside the box and then people latch onto it and then it just becomes the new thing that people are doing. I can almost imagine some movie trailer producers watching that video and saying… "Okay, these guys just blew it for the next six months for us."

[music out]

Hrishikesh Hirway: ...and now here’s How to Make a Blockbuster Movie Trailer, by Auralnauts…. in its entirety.

[Play How to Make a Blockbuster Movie Trailer]

[music in]

Twenty Thousand Hertz is produced out of the studios of Defacto Sound, a sound design team dedicated to making boojes and bwahs for television, film, and games. Find out more at defactosound dot com.

This episode was written and produced by Abigail Barr, and me Dallas Taylor, with help from Sam Schneble. It was edited, sound designed and mixed by Jai Berger.

Thanks to our guests, James Deaville and Craven Moorhaus. James’ trailer-dissecting project can be found at Trailaurality.com. Craven Moorhaus is one of the co-creators of Auralnauts, and you can find their channel at Youtube.com/Auralnauts. You can find their fake movie trailer that inspired this episode on our website, 20k dot org. Thanks to Hrishikesh Hirway from the podcast Song Exploder for reading the introduction to the full Auralnauts trailer. Song Exploder is a podcast where musicians take apart their songs, and piece by piece, tell the story of how they were made. I’ve been a huge fan from the very beginning and you should totally go subscribe to it.

The music in this episode was from our friends at Musicbed. Check them out at Musicbed dot com.

Lastly, what’s your favorite booj, bwah, or a reimagined cover song from a trailer? Tell us on twitter, facebook or by writing hi at 20k dot org.

Thanks for listening.

[music out]

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